Advice

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A sensei's advice is identical to bardic performance, allowing him to inspire courage at 1st level, inspire competence at 3rd level, and inspire greatness at 9th level, as a bard of the sensei's level, usable a total number of rounds per day equal to his level + his Wisdom modifier (minimum 1).
Starting a bardic performance is a standard action, but it can be maintained each round as a free action. Changing a bardic performance from one effect to another requires the sensei to stop the previous performance and start a new one as a standard action. A bardic performance cannot be disrupted, but it ends immediately if the sensei is killed, paralyzed, stunned, knocked unconscious, or otherwise prevented from taking a free action to maintain it each round. A sensei cannot have more than one bardic performance in effect at one time.

Advice is one of many Class Features available in Pathfinder: Wrath of the Righteous. Class Features are generally passive benefits that characters gain based on their Class but can also sometimes be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments, buff characters or just protect you.

 

Advice Information

Type:

 

How to Acquire Advice

Advice can be obtained by the following Classes:

 

Advice can be cast by using the following Items:

 

Advice Tips & Notes

 

 
Monk Abilities
Abundant Step  ♦  AC Bonus  ♦  Animal Companion  ♦  Body of Stone  ♦  Bones of Stone  ♦  Bonus Feat (Sohei)  ♦  Devoted Guardian  ♦  Diamond Body  ♦  Diamond Soul  ♦  Draconic Heritage  ♦  Draconic Mettle  ♦  Evasion  ♦  Fast Movement (Monk Ability)  ♦  Flurry of Blows  ♦  Flurry of Blows (Zen Archer)  ♦  Hard as Stone  ♦  Improved Evasion  ♦  Improved Strike  ♦  Improved Unarmed Strike  ♦  Insightful Strike  ♦  Inspire Competence  ♦  Ki Arrows  ♦  Ki Pool  ♦  Ki Power  ♦  Ki Power: Abundant Step  ♦  Ki Power: Diamond Body  ♦  Ki Power: Diamond Soul  ♦  Ki Power: Perfect Self  ♦  Ki Power: Quivering Palm  ♦  Ki Power: Wholeness of Body  ♦  Ki Strike - Adamantine  ♦  Ki Strike - Cold Iron and Silver  ♦  Ki Strike - Lawful  ♦  Ki Strike - Magic  ♦  Ki Weapon  ♦  Monastic Mount  ♦  Monk Bonus Feat  ♦  Monk Proficiencies  ♦  Mystic Power  ♦  Mystic Wisdom  ♦  Perfect Strike  ♦  Perfect Strike (Monk)  ♦  Perfect Strike (Zen Archer)  ♦  Point Blank Master (Ability)  ♦  Purity Of Body  ♦  Quarterstaff Damage  ♦  Quivering Palm  ♦  Scaled Fist Bonus Feat  ♦  Skills (Monk)  ♦  Snap Shot  ♦  Soul of Stone  ♦  Still Mind  ♦  Stone Self  ♦  Strength of Stone  ♦  Student of Stone Bonus Feat  ♦  Stunning Fist  ♦  Stunning Fist: Fatigue  ♦  Stunning Fist: Sicken  ♦  Style Strike  ♦  Style Strike - Disarm  ♦  Style Strike - Sunder  ♦  Style Strike - Trip  ♦  Unarmed Strike  ♦  Way of the Bow  ♦  Weapon and Armor Proficiency (Monk)  ♦  Weapon Training (Monk)  ♦  Wholeness of Body  ♦  Zen Archer Weapon Proficiency  ♦  Zen Archery

 




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