Arbitrament |
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Any chaotic evil, chaotic good, lawful evil, or lawful good creatures within the area of this spell suffer ill effects. TARGET
DURATION-- SAVING THROWWill partial SPELL RESISTANCEAffected by target's spell resistance SPELL DESCRIPTORS-- CASTING TIME-- |
Arbitrament is an Evocation Spell in Pathfinder: Wrath of the Righteous. Arbitrament is a level 6 Spell from the Evocation school. Other school categories include Abjuration Spells, Conjuration Spells, Illusion Spells, Divination Spells, Enchantment Spells, Evocation Spells, Transmutation Spells and Necromancy Spells. Spells in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.
Arbitrament Information
- Level: 6
- School: Evocation
Spell Properties:
- Target:
All creatures withiin a 40 foot burst, centered on caster. - Duration: Instantaneous
- Saving Throw: Will partial
- Spell Resistance: Affected by target's spell resistance
- Spell Descriptors: --
- Casting Time: --
- Spell Effect: Any chaotic evil, chaotic good, lawful evil, or lawful good creatures within the area of this spell suffer the following ill effects:
If the creature's HD is equal to your caster level, it is sickened.
If the creature's HD is up to your caster level – 1, it is staggered and sickened.
If the creature's HD is up to your caster level – 5, it is nauseated, staggered, and sickened.
If the creature's HD is up to your caster level – 10, it is killed, nauseated, staggered, and sickened.
The effects are cumulative and concurrent. A successful Will save reduces or eliminates these effects. Creatures affected by multiple effects make only one save and apply the result to all of the effects. Creatures whose Hit Dice exceed your caster level are unaffected by arbitrament.
How to Acquire Arbitrament
Light can be obtained by the following classes:
Arbitrament can be cast by using the following Items:
- Item ??
- Weapon ??
- Armor ??
Arbitrament Tips & Notes
- Notes and tips go here...