Barbarian |
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![]() Fortitude High |
![]() Will Low |
![]() Reflex Low |
![]() Base Attack Bonus High |
![]() HP per level +7 (d12) |
![]() Skill Points +3 |
Class Initial Features |
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Class Skills |
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Barbarian is a class in Pathfinder: Wrath of the Righteous.
Barbarians excel in combat, possessing the martial prowess and fortitude to take on foes seemingly far superior to themselves. With rage granting them boldness and daring beyond that of most other warriors, barbarians charge furiously into battle and ruin all who would stand in their way.
Barbarian Information
Stats
- Alignment Requirement: Any non-lawful
- Hit Die: +7
- Skill Points per Level: 3
- Level 1 Base Attack Bonus: +1
- Proficient with all simple and martial weapons, light armor, medium armor and shields (except tower shields).
Skills
Difficulty
Barbarian Features
- Fast movement
- Rage
- Barbarian Proficiencies
- Instinctual Warrior abilities are Wisdom based,
Barbarian Video Guide
Barbarian Archetypes
Armored hulk
Bonus: Heavy Armor Proficiency, Indomitable Stance, Armored Swiftness, Improved Armored Swiftness, Resilience of Steel
Penalty: no Fast Movement, No Uncanny Dodge, No Improved Uncanny Dodge, No Indomitable Will, No Danger Sense
Mad dog
Bonus: Pack Tactics, Ferocious Fetch, Throat Cutter, Animal Companion
Penalty: 5 less Rage power, get Rage at level 4 instead of 1
Invulnerable Rager
Bonus: 5 more Damage Reduction, Extreme Endurance
Penalty: No Uncanny Dodge, No Improved Uncanny Dodge, No Danger Sense
Beastkin Berserker
Bonus: Savage Rapport, Feral Transformation
Penalty: 3 less Rage Power, No Fast Movement
Pack Rager
Bonus: 5 Bonus Feats, Raging Tactician
Penalty: 4 less Damage Reduction, 5 less Rage power
Barbarian Progression
Level |
Base Attack Bonus |
Fort |
Ref |
Will |
Abilities |
Level 1 | +1 | +2 | 0 | 0 | Fast movement, rage, Barbarian Proficiencies |
Level 2 | +2 | +3 | 0 | 0 | Rage power, uncanny dodge |
Level 3 | +3 | +3 | +1 | +1 | Danger sense +1 |
Level 4 | +4 | +4 | +1 | +1 | Rage power |
Level 5 | +5 | +4 | +1 | +1 | Improved uncanny dodge |
Level 6 | +6/+1 | +5 | +2 | +2 | Rage power, Danger sense +2 |
Level 7 | +7/+2 | +5 | +2 | +2 | Damage reduction 1/— |
Level 8 | +8/+3 | +6 | +2 | +2 | Rage power |
Level 9 | +9/+4 | +6 | +3 | +3 | Danger sense +3 |
Level 10 | +10/+5 | +7 | +3 | +3 | Damage reduction 2/—, rage power |
Level 11 | +11/+6/+1 | +7 | +3 | +3 | Greater rage |
Level 12 | +12/+7/+2 | +8 | +4 | +4 | Rage power, Danger sense +4 |
Level 13 | +13/+8/+3 | +8 | +4 | +4 | Damage reduction 3/— |
Level 14 | +14/+9/+4 | +9 | +4 | +4 | Indomitable will, rage power |
Level 15 | +15/+10/+5 | +9 | +5 | +5 | Danger sense +5 |
Level 16 | +16/+11/+6/+1 | +10 | +5 | +5 | Damage reduction 4/—, rage power |
Level 17 | +17/+12/+7/+2 | +10 | +5 | +5 | Tireless rage |
Level 18 | +18/+13/+8/+3 | +11 | +6 | +6 | Rage power, Danger sense +6 |
Level 19 | +19/+14/+9/+4 | +11 | +6 | +6 | Damage reduction 5/— |
Level 20 | +20/+15/+10/+5 | +12 | +6 | +6 | Mighty rage, rage power |
Barbarian Abilities

Barbarian Proficiencies
A barbarian is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields).

Rage Power
As a barbarian gains levels, she learns to use her rage in new ways. Starting at 2nd level, a barbarian gains a rage power. She gains another rage power for every two levels of barbarian attained after 2nd level. A barbarian gains the benefits of rage powers only while raging, and some of these powers require the barbarian to take an action first. Unless otherwise noted, a barbarian cannot select an individual power more than once.

Danger Sense
At 3rd level, a rogue gains a +1 bonus on Reflex saves to avoid traps and a +1 dodge bonus to AC against attacks made by traps. In addition, she gains a +1 bonus on Perception checks to avoid being surprised by a foe. These bonuses increase by 1 every 3 rogue levels thereafter (to a maximum of +6 at 18th level).

Damage Reduction
At 7th level, a barbarian gains damage reduction. Subtract 1 from the damage the barbarian takes each time she is dealt damage from a weapon or a natural attack. At 10th level, and every three barbarian levels thereafter (13th, 16th, and 19th level), this damage reduction rises by 1 point. Damage reduction can reduce damage to 0 but not below 0.

Fast Movement
A barbarian's land speed is faster than the norm for her race by +10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor, and not carrying a heavy load. Apply this bonus before modifying the barbarian's speed because of any load carried or armor worn. This bonus stacks with any other bonuses to the barbarian’s land speed.

Uncanny Dodge
The character can react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dexterity bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if immobilized. A character with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action against her.
If a character already has uncanny dodge from a different class, she automatically gains improved uncanny dodge instead.

Improved Uncanny Dodge
The character can no longer be flanked.
This defense denies another rogue the ability to sneak attack the character by flanking her, unless the attacker has at least four more rogue levels than the target does.
If a character already has uncanny dodge (see above) from another class, the levels from the classes that grant uncanny dodge stack to determine the minimum rogue level required to flank the character

Indomitable Will
While in rage, a barbarian of 14th level or higher gains a +4 bonus on Will saves to resist enchantment spells. This bonus stacks with all other modifiers, including the morale bonus on Will saves she also receives during her rage.

Mighty Rage
At 20th level, a barbarian's bonus on melee attack rolls, melee damage rolls, thrown weapon damage rolls, and Will saves while raging increases to +4. In addition, the amount of temporary hit points gained when entering a rage increases to 4 per Hit Die.

Greater Rage
At 11th level, a barbarian's bonus on melee attack rolls, melee damage rolls, thrown weapon damage rolls, and Will saves while raging increases to +3. In addition, the amount of temporary hit points gained when entering a rage increases to 3 per Hit Die.

Tireless Rage
Starting at 17th level, a Barbarian no longer becomes fatigued at the end of her rage.
Barbarian Tips & Builds
- Note 1
- Note 2
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I wasnt logged in........ first........ D:
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