Beast Shape IV (Shambling Mound)

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You become a Large shambling mound. You gain a +4 size bonus to your Strength, a +2 size bonus to your Constitution, +4 natural armor bonus, resist fire 20, and resist electricity 20. Your movement speed is reduced by 10 feet. You also have two 2d6 slam attacks, the constricting vines ability, and the poison ability.

TARGET

Personal.

DURATION

1 minute/level

SAVING THROW

n/a

SPELL RESISTANCE

Not affected by target's spell resistance

SPELL DESCRIPTORS

--

CASTING TIME

--

Beast Shape IV (Shambling Mound) is a Transmutation Spell in Pathfinder: Wrath of the Righteous. Beast Shape IV (Shambling Mound) is a level 6 Spell from the Transmutation school. Other school categories include Abjuration SpellsConjuration SpellsIllusion SpellsDivination SpellsEnchantment SpellsEvocation SpellsTransmutation Spells and Necromancy Spells. Spells in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.

 

Beast Shape IV (Shambling Mound) Information

Spell Details:

  • Target: Personal.
  • Duration: 1 minute/level
  • Saving Throw: n/a
  • Spell Resistance: Not affected by target's spell resistance
  • Spell Descriptors: --
  • Casting Time: --
  • Spell Effect: You become a Large shambling mound. You gain a +4 size bonus to your Strength, a +2 size bonus to your Constitution, +4 natural armor bonus, resist fire 20, and resist electricity 20. Your movement speed is reduced by 10 feet. You also have two 2d6 slam attacks, the constricting vines ability, and the poison ability.

    Constricting Vines: A shambling mound's vines coil around any creature it hits with a slam attack. The shambling mound attempts a grapple maneuver check against its target, and on a successful check its vines deal 2d6+5 damage and the foe is grappled.

    Grappled characters cannot move, and take a -2 penalty on all attack rolls and a -4 penalty to Dexterity. Grappled characters attempt to escape every round by making a successful combat maneuver, Strength, Athletics, or Mobility check. The DC of this check is the shambling mound's CMD.

    Each round, creatures grappled by a shambling mound suffer 4d6+Strength modifier × 2 damage. A shambling mound receives a +4 bonus on grapple maneuver checks.

    Poison: Slam; Save: Fortitude

    Frequency: 1/round for 2 rounds
    Effect: 1d2 Strength and 1d2 Dexterity damage Cure: 1 save
    The save DC is Constitution-based.

 

How to Acquire Beast Shape IV (Shambling Mound)

Light can be obtained by the following classes:

  • __class__

Beast Shape IV (Shambling Mound) can be cast by using the following Items:

  • Item ??
  • Weapon ??
  • Armor ??

 

 

Beast Shape IV (Shambling Mound) Tips & Notes

  • ??
  • Other notes, tips, tricks, and trivia.

 

 
Pathfinder: Wrath of the Righteous All Transmutation Spells
Abyssal Skin  ♦  Acid Maw  ♦  Align Weapon  ♦  Angelic Aspect  ♦  Angelic Aspect, Greater  ♦  Animal Aspect  ♦  Animal Aspect, Greater  ♦  Animal Growth  ♦  Animal Shapes  ♦  Aspect of the Bear  ♦  Aspect of the Falcon  ♦  Aspect of the Wolf  ♦  Baleful Polymorph  ♦  Barkskin  ♦  Bear's Endurance  ♦  Bear's Endurance, Mass  ♦  Bear's Grace  ♦  Beast Shape I  ♦  Beast Shape II  ♦  Beast Shape III  ♦  Beast Shape IV  ♦  Bestow Grace of the Champion  ♦  Bless Weapon  ♦  Blessing of the Salamander  ♦  Blink  ♦  Blood Haze  ♦  Bomber's Eye  ♦  Bull's Strength  ♦  Bull's Strength, Mass  ♦  Cat's Grace  ♦  Cat's Grace, Mass  ♦  Changestaff  ♦  Channel Rage  ♦  Channel Rage Communal  ♦  Circle of Clarity  ♦  Crusader's Edge  ♦  Deadly Beauty  ♦  Demonic Form I  ♦  Demonic Form II  ♦  Demonic Form III  ♦  Demonic Form IV  ♦  Devour  ♦  Disintegrate  ♦  Disrupting Weapon  ♦  Dragonkind I  ♦  Dragonkind II  ♦  Dragonkind III  ♦  Eagle's Splendor  ♦  Eagle's Splendor, Mass  ♦  Echolocation  ♦  Effortless Armor  ♦  Elemental Body I  ♦  Elemental Body II  ♦  Elemental Body III  ♦  Elemental Body III (Air)  ♦  Elemental Body IV  ♦  Elemental Body IV (Air)  ♦  Elemental Body IV (Earth)  ♦  Elemental Body IV (Fire)  ♦  Elemental Body IV (Water)  ♦  Enlarge Person  ♦  Enlarge Person, Mass  ♦  Entangle  ♦  Expeditious Retreat  ♦  Feather Step  ♦  Feather Step, Mass  ♦  Fiery Body  ♦  Firebrand  ♦  Fox's Cunning  ♦  Fox's Cunning, Mass  ♦  Frightful Aspect  ♦  Geniekind  ♦  Glorious Beard  ♦  Greater Magic Weapon  ♦  Haste  ♦  Hurricane Bow  ♦  Ice Body  ♦  Infectious Rage  ♦  Iron Body  ♦  Jolt  ♦  Lead Blades  ♦  Legendary Proportions  ♦  Lifebane  ♦  Longstrider  ♦  Longstrider, Greater  ♦  Magic Fang  ♦  Magic Fang, Greater  ♦  Magic Weapon  ♦  Magical Vestment  ♦  Microscopic Proportions  ♦  Morbid Restoration  ♦  Natural Rhythm  ♦  Nature's Exile  ♦  Obsidian Flow  ♦  Owl's Wisdom  ♦  Owl's Wisdom, Mass  ♦  Polar Midnight  ♦  Polymorph  ♦  Polymorph, Greater  ♦  Profane Hymn  ♦  Reduce Person  ♦  Reduce Person, Mass  ♦  Relativity  ♦  Resonating Word  ♦  Righteous Might  ♦  Shapechange  ♦  Sickening Entanglement  ♦  Siphon Time  ♦  Slow  ♦  Spike Growth  ♦  Spike Stones  ♦  Spit Venom  ♦  Stone Fist  ♦  Stone to Flesh  ♦  Tar Pool  ♦  Targeted Bomb Admixture  ♦  Telekinetic Burst  ♦  Telekinetic Strike  ♦  Thorn Body  ♦  Transformation  ♦  True Form  ♦  Virtue  ♦  Web



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