Blind Fight (Ability)

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In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.
An invisible attacker gets no advantages related to hitting you in melee. That is, you don't lose your Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible. The invisible attacker's bonuses do still apply for ranged attacks, however. You also gain immunity to gaze attacks.

Blind Fight (Ability) is one of many Class Features available in Pathfinder: Wrath of the Righteous. Class Features are generally passive benefits that characters gain based on their Class but can also sometimes be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments, buff characters or just protect you.

 

Blind Fight (Ability) Information

Type:

 

Prerequisite For:

Improved Blind Fight:

  • Your melee attacks ignore the miss chance for less than total concealment. You may still reroll your miss chance percentile roll for total concealment. If you successfully pinpoint an invisible or hidden attacker within 30 feet, that attacker gets no advantages related to hitting you with ranged attacks. That is, you don't lose your Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible.

Kineticist Bonus Feat - Water:

  • A character that selects this talent gains a bonus feat. These feats must be taken from the following list: Bull Rush, Greater Bull Rush, Improved Blind Fight, Blind Fight, Greater Blind Fight.

 

How to Acquire Blind Fight (Ability)

Blind Fight (Ability) can be obtained by the following Classes:

 

Blind Fight (Ability) can be cast by using the following Items:

 

Blind Fight (Ability) Tips & Notes

  • Notes & Tips go here

 

 
Barbarian Abilities
Animal Fury  ♦  Armored Swiftness  ♦  Barbarian Proficiencies  ♦  Beast Totem  ♦  Beast Totem, Greater  ♦  Beast Totem, Lesser  ♦  Blind Fight  ♦  Bonus Feat  ♦  Celestial Totem  ♦  Celestial Totem, Greater  ♦  Celestial Totem, Lesser  ♦  Crippling Blows  ♦  Cunning Elusion  ♦  Daemon Totem, Lesser  ♦  Damage Reduction  ♦  Damage Reduction (Mad Dog)  ♦  Deadly Accuracy  ♦  Extreme Endurance  ♦  Fast Movement  ♦  Fearless Rage  ♦  Feral Transformation  ♦  Feral Transformation I  ♦  Feral Transformation II  ♦  Feral Transformation III  ♦  Ferocious Trip  ♦  Fervent Reflexes  ♦  Fiend Totem  ♦  Fiend Totem, Greater  ♦  Fiend Totem, Lesser  ♦  Focused Rage  ♦  Greater Blind Fight  ♦  Greater Focused Rage  ♦  Greater Rage  ♦  Guarded Stance  ♦  Improved Armored Swiftness  ♦  Improved Blind Fight  ♦  Increased Damage Reduction  ♦  Indomitable Stance  ♦  Indomitable Will  ♦  Infernal Fortitude  ♦  Inspire Ferocity  ♦  Instinctual Warrior Proficiencies  ♦  Ki Power: Diamond Body  ♦  Lethal Accuracy  ♦  Lethal Stance  ♦  Mighty Focused Rage  ♦  Mighty Rage  ♦  Pack Tactics  ♦  Powerful Stance  ♦  Protect Vitals  ♦  Purity Of Body  ♦  Rage  ♦  Rage power  ♦  Rage Power (Instinctual Warrior)  ♦  Raging Tactician  ♦  Reckless Stance  ♦  Reflexive Dodge  ♦  Renewed Vigor  ♦  Resilience of Steel  ♦  Rolling Dodge  ♦  Savage Rapport  ♦  Scent  ♦  Swift Foot  ♦  Throat Cutter  ♦  Tireless Focused Rage  ♦  Tireless Rage  ♦  Unparalleled Senses  ♦  Wrecking Blows

 




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