Animal Companion |
Properties |
Ability Scores: |
Level up |
Bear |
- Size: Medium
- Speed: 40 ft.
- AC: +6 natural armor
- Attack: Bite (1d6), 2 claws (1d4)
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- Strength: 17
- Dexterity: 13
- Constitution: 13
- Intelligence: 2
- Wisdom: 13
- Charisma: 6
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At Level 7:
- Size: Becomes Large
- Strength: +4
- Dexterity: -2
- Constitution: +4
- +4 natural armor
- Gains rend.
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Boar |
- Size: Medium
- Speed: 40 ft.
- AC: +9 natural armor
- Attack: gore (1d6)
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- Strength: 13
- Dexterity: 12
- Constitution: 15
- Intelligence: 2
- Wisdom: 13
- Charisma: 4
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At Level 7:
- Size: Becomes Large
- Strength: +8
- Dexterity: -2
- Constitution: +4
- +2 natural armor
- Gains ferocity.
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Giant Centipede |
- Size: Medium
- Speed: 40 ft.
- AC: +6 natural armor
- Attack: bite (1d6 plus poison)
- Special Attacks: Poison (frequency: 1/round for 4 rounds; effect: 1d2 Dex damage; cure: 1 save; Constitution-based DC)
- CMD: Can't be tripped.
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- Strength: 9
- Dexterity: 13
- Constitution: 13
- Intelligence: -
- Wisdom: 10
- Charisma: 2
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At Level 7:
- Size: Becomes Large
- Strength: +8
- Dexterity: -2
- Constitution: +4
- +2 natural armor
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Dog |
- Size: Medium
- Speed: 40 ft.
- AC: +6 natural armor
- Attack: bite (1d6 plus trip)
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- Strength: 15
- Dexterity: 13
- Constitution: 15
- Intelligence: 2
- Wisdom: 12
- Charisma: 6
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At Level 7:
- Size: Becomes Large
- Strength: +8
- Dexterity: -2
- Constitution: +4
- +2 natural armor
- Gains ferocity.
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Elk |
- Size: Medium
- Speed: 50 ft.
- AC: +6 natural armor
- Attack: gore (1d8), 2 hooves (1d4)
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- Strength: 12
- Dexterity: 17
- Constitution: 14
- Intelligence: 2
- Wisdom: 15
- Charisma: 5
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At Level 7:
- Size: Becomes Large
- Strength: +8
- Dexterity: -2
- Constitution: +4
- +2 natural armor
- Gains powerful charge (2d6.
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Horse |
- Size: Large
- Speed: 50 ft.
- AC: +4 natural armor
- Attack: bite (1d4), 2 hooves (1d6)
- Special Qualities: low-light vision, scent.
- When riding a horse, you gain +1 bonus to AC and on attack rolls against enemies of medium size or smaller
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- Strength: 16
- Dexterity: 13
- Constitution: 15
- Intelligence: 2
- Wisdom: 12
- Charisma: 6
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At Level 4:
- Strength: +2
- Constitution: +2
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Leopard |
- Size: Small
- Speed: 50 ft.
- AC: +4 natural armor
- Attack: bite (1d4 plus trip), 2 claws (1d2)
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- Strength: 12
- Dexterity: 21
- Constitution: 13
- Intelligence: 2
- Wisdom: 12
- Charisma: 6
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At Level 4:
- Size: Becomes Medium
- Dexterity: +2
- Constitution: +2
- + natural armor
- Gains punce and adds Dexterity instead of Strength modifier to damage rolls with natural attacks.
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Mastodon |
- Size: Medium
- Speed: 40 ft.
- AC: +7 natural armor
- Attack: gore (1d8), slam (1d6)
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- Strength: 14
- Dexterity: 14
- Constitution: 13
- Intelligence: 2
- Wisdom: 13
- Charisma: 7
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At Level 7:
- Size: Becomes Large
- Strength: +8
- Dexterity: -2
- Constitution: +4
- +3 natural armor
- Gains trample (2d6).
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Monitor Lizard |
- Size: Small
- Speed: 30 ft.
- AC: +4 natural armor
- Attack: bite (1d6 plus trip)
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- Strength: 13
- Dexterity: 17
- Constitution: 12
- Intelligence: 2
- Wisdom: 12
- Charisma: 6
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At Level 7:
- Size: Becomes Medium
- Strength: +4
- Dexterity: -2
- Constitution: +4
- +2 natural armor
- Gains poison (frequency: 1/round for 6 rounds; effect: 1 Dex damage; cure: 1 save; Constitution-based DC).
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Smilodon |
- Size: Medium
- Speed: 40 ft.
- AC: +4 natural armor
- Attack: bite (1d6), 4 claws (1d4)
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- Strength: 13
- Dexterity: 17
- Constitution: 13
- Intelligence: 2
- Wisdom: 15
- Charisma: 10
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At Level 7:
- Size: Becomes Large
- Strength: +8
- Dexterity: -2
- Constitution: +4
- +2 natural armor
- Gains pounce.
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Wolf |
- Size: Medium
- Speed: 50 ft.
- AC: +5 natural armor
- Attack: bite (1d6 plus trip)
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- Strength: 13
- Dexterity: 15
- Constitution: 15
- Intelligence: 2
- Wisdom: 12
- Charisma: 6
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At Level 7:
- Size: Becomes Large
- Strength: +8
- Dexterity: -2
- Constitution: +4
- +2 natural armor
- Gains ferocity.
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Velociraptor |
- Size: Small
- Speed: 60 ft.
- AC: +3 natural armor
- Attack: bite (1d4), 2 talons (1d6)
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- Strength: 11
- Dexterity: 17
- Constitution: 17
- Intelligence: 2
- Wisdom: 12
- Charisma: 12
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At Level 7:
- Size: Becomes Large
- Strength: +4
- Dexterity: -2
- Constitution: +2
- +2 natural armor
- Gains pounce.
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Triceratops |
- Size: Medium
- Speed: 30 ft.
- AC: +6 natural armor
- Attack: gore (1d8)
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- Strength: 10
- Dexterity: 13
- Constitution: 11
- Intelligence: 2
- Wisdom: 12
- Charisma: 7
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At Level 7:
- Size: Becomes Large
- Strength: +8
- Dexterity: -2
- Constitution: +4
- +3 natural armor
- Gore Attack Size: Becomes 2d6.
- +4 Powerful charge (gore).
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