Conundrum Unsolved

 
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Quests The Secrets of Creation

Conundrum Unsolved is a Location in Pathfinder: Wrath of the Righteous. Conundrum Unsolved can be found at World Map. 

 

 Conundrum Unsolved Information

  • It is a good idea to bring Nenio along for this area, as she has interaction with the Mysterious Ghost.
  • In order to solve this puzzle, you will need to find all the slabs of symbols first.
  • In Beta, the slabs can be found at Topaz Solutions, Underground Hideout (You can return to Kenabres in ACT 3 if you missed Topaz Solutions.) In 1.0, slabs are instead found in the urns next to the puzzle itself.
  • There are four one-block pieces and four two-block pieces.  The one-block pieces are static, each can only be placed in one of the one block spaces and are locked in permanently once placed.  The two-block pieces are the key to the puzzle.  They must be placed so that three  conditions are satisfied: 1. that all four two-block pieces are placed in the puzzle. 2. each symbol on every two-block piece matches the symbols on the pieces that touch it 3. That the symbols in a straight line across the puzzle from the one-block pieces match the two one-block pieces along that line.
  • The two-block pieces may be placed facing different directions depending on which interaction spot you click on for that slot.  If one of them is not allowing you to place the puzzle piece, click on the other interaction spot.
  • After the puzzle is solved, a hidden room will be revealed and the Mysterious Ghost will speak to you, directing the party to seek out the Heart of Mystery to solve another puzzle and learn the secrets of the universe. The room also contains two sarcophagi with loot: 2 potions of Delay Poison, 1 potion of Inflict Moderate Wounds, a set of Elven Notes that can be given to the Storyteller,  +2 Hide Barding, and Diamond Dust.

conundrum unsolved solution new

 

NPCs at Conundrum Unsolved

  • --

 

Quests related to Conundrum Unsolved

 

Conundrum Unsolved Map

MAP

 

Conundrum Unsolved Notes & Tips

  • The puzzle for this area was changed in patch 1.3.0k. Click here to see the previous solution.

 

 

 
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    • Anonymous

      Absolutely nonsense and useless puzzle. Extremely bad habit from the ancient RPG games.
      It's one of reasons why all cRPG sucks and repeated. They had to work on something else not focusing on ridiculously wasting time to make players ****ed.

      • Anonymous

        Makes no sense. Its intuitive they're dominoes but in the actual game you can play tiles perpendicular too. The puzzle is impossible using common sense, because you'd assume the two single tiles are broken up dominoes whose symbols need to be factored into the chain like the rest.

        • Would be Drastically easier if we could observe each of the pieces instead of guess-checking by placing them down. Squinting into my screen is not an acceptable alternative.

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