Dagger is a weapon type in Pathfinder: Wrath of the Righteous, it belongs to Simple Proficiency Group.

 

All Daggers in Pathfinder: Wrath of the Righteous

 

 


Quick Search of All Daggers in Pathfinder: Wrath of the Righteous

Name

Proficiemcy

Critical

Weight

Range

Damage

Enhance

Bonus

Deceiver

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +3 This +3 agile dagger has its reach increased by 5 feet. It grants its wielder a +5 luck bonus on all Stealth skill check, and the ability to cast displacement spell once per day as a 5th level wizard.

Troublemaker

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +2 This weapon is a +2 flaming anarchic agile dagger.

Frailty

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +1 This +1 ghost touch dagger grants its wielder the ability to cast bestow curse (curse of weakness) spell once per day as a 7th level wizard.

Dagger +4

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +4 This +4 dagger grants its wielder a +5 bonus to Stealth skill checks and increased sneak attack damage with any weapon by 1d6 damage.

Arcane Protector

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +1 This +1 dagger grants its wielder a +3 dodge bonus to AC and immunity to nauseated condition.

Lightning Duelist

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +1 This +1 dagger grants its wielder a +4 insight bonus to Initiative rolls and +1 dodge bonus to AC. Attacks with it deal additional 1d6 lightning damage.

Chaos Shard

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +2 This +2 dagger has a chance to confuse enemy on a hit.

Edict

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +4 Whenever this +4 mithral speed dagger lands a hit, it imposes a -3 penalty to target's Will score for 1 minute.

Dormition

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +5 This +5 undead bane dagger grants its wielder a +2 bonus to death effect's DCs and saving throws against them, and deals additional 1d6 positive energy damage.

Retriever's Claw

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +2 This +2 cold iron dagger has an increased critical multiplier of x3.

Edge of Force

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +2 Whenever the wielder of this +2 

Attrition Dagger

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +1 Once a round, when this +1 dagger lands a hit on an enemy, it deals them 1 Constitution ability damage. THis power can't lower the target's Constitution ability score below 5.

Purple Stone Knife

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +1 This +1 dagger adds +1 to the DC for all saving throws against spells from the evocation school the wielder casts.

Shiny Dagger

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +1 Whenever this +1 cold iron dagger confirms a critical hit, the target becomes blind for 1 round.

Decaying Dagger

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +2

This +2 dagger grants the wielder an ability to use the curse of Undead ability 3 times per day.

Curse of Undead: All living enemies in 30-feet area must pass a will saving throw (DC 24) or start slowly turning into the undead. Each turn the affected creature takes 1d4 constitution damage. Positive energy and cure spells hurt it, like it was undead.

Hasty Eradicator

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +2 This +2 dagger allows the wielder to make two additional attacks during a full attack action. This effect doesn't atack with the effect of the haste spell.

Gift of Blood

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +3 This is a +3 cold iron dagger that was used in weird rituals and is still thirsty for blood. While the wielder of the dagger is in combat, each time someone dies, the dagger increases its potency. The wielder can use its power to make any spell empowered, as though using the Empower Spell feat. Each usage spends one potency.
Empower Spell: All variable, numeric effects of an empowered spell are increased by half including bonuses to those rolls.
Saving throws and opposed rolls are not affected, nor are spells without random variables.

Merciful Fate

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +5 This +5 living bane dagger deals additional 4d6 piercing damage to bleeding enemies on a successful hit. In addition, whenever the wielder delivers a Coup de Grace, they gain a +2 morale bonus on attack and damage rolls for 1 round.

Cruel Fate

Simple 19-20(x2) 1 lbs 2 ft Melee 1d4 (Piercing) +5 Whenever the wielder of this +5 cruel bleed dagger lands a first hit against a new enemy, that enemy must pass a Fortitude saving throw (DC 30) or become vulnerable to Piercing damage for 2 rounds.

 




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