Dire Prophecy

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The witch curses the target so he is doomed to die (Will negates). As long as the curse persists, the target takes a –4 penalty to his armor class and on attack rolls, saves, ability checks, and skill checks. While the curse persists, the witch may end it by bringing its full force upon her victim all at once. Doing so gives the victim a penalty equal to the witch’s caster level to his armor class or on any single attack roll, combat maneuver check, opposed ability or skill check, or saving throw.

Dire Prophecy is a Grand Hex in Pathfinder: Wrath of the Righteous. Grand Hexes are magic tricks that grant Witches powers or weaken foes. Starting at 18th level, and every two levels thereafter, a witch can choose a grand hex whenever she could select a new Hex.

 

Dire Prophecy Information

Type: Grand Hex

The witch curses the target so he is doomed to die (Will negates). As long as the curse persists, the target takes a –4 penalty to his armor class and on attack rolls, saves, ability checks, and skill checks. While the curse persists, the witch may end it by bringing its full force upon her victim all at once. Doing so gives the victim a penalty equal to the witch’s caster level to his armor class or on any single attack roll, combat maneuver check, opposed ability or skill check, or saving throw.

 

How to Acquire Dire Prophecy

Dire Prophecy can be obtained by the following classes:

 

Dire Prophecy can be cast by using the following Items:

  • Item: ??
  • Weapon: ??
  • Armor: ??

 

Dire Prophecy Tips & Notes

  • Notes & Tips go here

 

 

 

 




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