Fascinate

fascinate pathfinder wotr wiki guide 64x

At 6th level, a bard can use his performance to cause one or more creatures to become fascinated with him. Each creature to be fascinated must be within 30 feet. Each creature within range receives a Will save (DC 10 + 1/2 the bard's level + the bard's Cha modifier) to negate the effect. If a creature's saving throw succeeds, the bard cannot attempt to fascinate that creature again for 24 hours. If its saving throw fails, the creature stands quietly and observes the performance for as long as the bard continues to maintain it. Any damage to the target automatically breaks the effect.

Fascinate is a one of many Class Features in Pathfinder: Wrath of the Righteous. Class Features are generally passive benefits that characters gain based on their Class but can also some times be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments , buff characters or just protect you.

 

Fascinate Information

Type:

 

 How to Acquire Fascinate

Fascinate can be obtained by the following classes:

 

Fascinate can be cast by using the following Items:

  • Item: ??
  • Weapon: ??
  • Armor: ??

 

Fascinate Tips & Notes

  • Notes & Tips go here

 

 
Bard Abilities
Archaeologist's Luck  ♦  Augment Summoning (Class Feature)  ♦  Bard Proficiencies  ♦  Bard Talent  ♦  Bardic Performance (Move Action)  ♦  Bardic Performance (Swift Action)  ♦  Beast Call  ♦  Blinding Strike  ♦  Bound to the Land  ♦  Call Lightning  ♦  Canny Observer  ♦  Cantrips (Bard)  ♦  Clever Explorer  ♦  Combat Trick  ♦  Confident Explorer  ♦  Confounding Blades  ♦  Crippling Strike  ♦  Dance of the Dead  ♦  Danger Sense  ♦  Deadly Performance  ♦  Detected Magic  ♦  Dirge of Doom  ♦  Dispelling Attack  ♦  Double Debilitation  ♦  Evasion  ♦  Familiar (Bard)  ♦  Fan the Flames  ♦  Fire Dance  ♦  Focusing Attack - Confused  ♦  Focusing Attack - Shaken  ♦  Focusing Attack - Sickened  ♦  Frightening Tune  ♦  Haunted Eyes  ♦  Haunting Refrain  ♦  Hunter's Surprise  ♦  Improved Evasion  ♦  Improved Uncanny Dodge  ♦  Incite Rage - Enemies  ♦  Inspire Competence  ♦  Inspire Courage  ♦  Inspire Ferocity (Beast Tamer)  ♦  Inspire Greatness  ♦  Inspire Heroics  ♦  Inspire Tranquility  ♦  Iron Guts  ♦  Jack of All Trades  ♦  Lore Master (Bard)  ♦  Opportunist  ♦  Saving Tranquility  ♦  Secrets of Grave  ♦  Secrets of the Grave  ♦  Skill Mastery - Knowledge  ♦  Skill Mastery - Lore  ♦  Skill Mastery - Stealth and Trickery  ♦  Slayer Camouflage  ♦  Slow Reactions  ♦  Soothing Performance  ♦  Spontaneous Summoning  ♦  Storm Call  ♦  Storm Call, Greater  ♦  Summon Nature's Ally  ♦  Summon Nature's Ally I (Class Feature)  ♦  Summon Nature's Ally II (Class Feature)  ♦  Summon Nature's Ally III (Class Feature)  ♦  Summon Nature's Ally IV (Class Feature)  ♦  Summon Nature's Ally IX (Class Feature)  ♦  Summon Nature's Ally V (Class Feature)  ♦  Summon Nature's Ally VI (Class Feature)  ♦  Summon Nature's Ally VII (Class Feature)  ♦  Summon Nature's Ally VIII (Class Feature)  ♦  Terrain Mastery  ♦  Thunder Call  ♦  Tranquil Apotheosis  ♦  Tranquil Senses  ♦  Trap Sense  ♦  Uncanny Dodge  ♦  Weapon Snatcher  ♦  Wearying Strike  ♦  Well-Versed

 




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