Flail is a weapon type in Pathfinder: Wrath of the Righteous, it belongs to Martial Proficiency Group. To be able to equip and use Martial Weapons, you'll need to acquire the Martial Weapon Proficiency Feat. You can use certain Martial Weapons without having the Martial Weapon Proficiency Feat by unlocking the Weapon Proficiency Feat and selecting the required Weapon Type. Martial Weapons such as the Flails are automatically proficient with Classes such as the Barbarian, Fighter, Paladin, and Ranger.
This page covers a list of all the Flails featured in Pathfinder: Wrath of the Righteous.
All Flails in Pathfinder: Wrath of the Righteous
Quick Search of All Flails in Pathfinder: Wrath of the Righteous
Name |
Proficiemcy |
Critical |
Weight |
Range |
Damage |
Enhance |
Bonus |
Mithral Flail +2 |
Martial | 20(x2) | 5 lbs | 2 ft Melee | 1d8 (Bludgeoning) | +2 | This +2 flail deals silver damage. |
Tyrant |
Martial | 20(x2) | 5 lbs | 2 ft Melee | 1d8 (Bludgeoning) | +5 | Each time this +5 flail lands a hit, it applies a stacking -1 penalty to target's AC, all saving throws and CMD. |
Flail of False Hope |
Martial | 20(x2) | 5 lbs | 2 ft Melee | 1d8 (Bludgeoning) | +2 | Whenever the wielder of this +2 mithral flail confirms a critical hit with it, it restores 1d6 hp to the wielder. It can be wielded only by chaotic evil, chaotic neutral or neutral evil characters. |
Flail of Lightburst |
Martial | 20(x2) | 5 lbs | 2 ft Melee | 1d8 (Bludgeoning) | +1 | Whenever this +1 flail confirms a critical hit, it deals additional 1d6 positive energy damage. |
Demon's Terror |
Martial | 20(x2) | 5 lbs | 2 ft Melee | 1d8 (Bludgeoning) | +2 | This +2 speed radiant flail grants its wielder a +4 attack bonus on a first attack against a new demon. |
Deathbed Servant |
Martial | 20(x2) | 5 lbs | 2 ft Melee | 1d8 (Bludgeoning) | +4 | The wielder of this +4 flail is under a constant effect of the cloak of dreams spell, as if it was cast by a 15th level wizard. |
Flail of Hunger |
Martial | 20(x2) | 5 lbs | 2 ft Melee | 1d8 (Bludgeoning) | +3 | This +3 weapon deals 2d6 damage instead of standard weapon damage, the type of damage is bludgeoning, piercing and slashing simultaneously. On a critical hit it hits so hard that enemy would need to pass Fortitude saving throw (DC 20) each time it tries to attack, or the attack fails. This effect lasts 1d3 rounds. |
Flail of Hunger (Weapon) |
Martial | 20(x2) | 5 lbs | 2 ft Melee | 1d8 (Bludgeoning) | +2 | While wielding this +2 speed weapon you can never be flat footed. If you kill using this weapon, you become immune to all eyesight effects for 1d4 rounds. Its tiny eyes are moving, constantly searching for prey. |
Flail of Hunger (Altered) |
Martial | 20(x2) | 5 lbs | 2 ft Melee | 1d8 (Bludgeoning) | +3 | Whenever the wielder of this +3 vicious weapon lands a hit on an enemy who doesn't wield any weapon, it must pass a Fortitude saving throw (DC 21) or for one round its claws or other natural weapons are deformed, thus suffering -6 damage per attack with natural weapons. If it lands a hit on an enemy wielding a weapon, the enemy should pass the same saving throw but suffer -2 penalty to attack for one round. |
Unslumbering Predator |
Martial | 20(x2) | 5 lbs | 2 ft Melee | 1d8 (Bludgeoning) | +2 | While wielding this +2 speed weapon you can never be flat footed. If you kill using this weapon, you become immune to all eyesight effects for 1d4 rounds. Its tiny eyes are moving, constantly searching for prey. |
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