Gold Dragon

Mythic Path

mythic_portrait_golddragon

Initial Mythic Features

Gold Dragon is a Mythic Path in Pathfinder: Wrath of the Righteous. The mighty magic and form of a Gold Dragon gives you the power to smite your enemies, but remember: killing is not the only option. Those who faltered could be redeemed, those who are lost, should be guided. Your way is the way of mercy. Your path leads to eternity.

 

"Learn the ways of wisdom and forgiveness as a magnificent Gold Dragon. Become a protector of the lesser races, stretch your wings, and lead the dragonflight into battle against the invaders. Banish the demons and their worshipers, and find mercy in your heart for those who still have a chance for redemption."

  

Gold Dragon Information

  • Unlock: First you need to collect the Terendelve's scale and claw (after you fall into the underground of market square (the location is slightly different in released game than the beta), and from a cave of Leper's Smile, on a damaged wagon), and turn them to storyteller (saved in The Dragon Hunt). After that, travel to Terendelev's Lair, spare the cultist, and complete quest The Dragon's Fate. In later ACT, you will meet Hal again, treat him nicely to unlock the path.
  • At Mythic 9, you are given the option to change your character portrait to that of a Gold Dragon with its claws crossed.

 

Gold Dragon Features

  • Gold Dragon Breath: You gain the ability to breath holy energy, attacking all enemies in a 50 feet cone, dealing (character level plus half mythic rank)d8 holy damage. A successful Reflex saving throw (DC=10 + your character level + half your mythic rank) halves the damage. Any enemy hit by the breath attack also gains a -1 penalty on all d20 rolls, while all enemies who failed the Reflex saving throw gain -2 penalty. You can use your breath attack once every 1d4 rounds.
  • The Gold Dragon gains immunity to poison, diseases, fear, confusion, paralysis and sleep. Hit Dice are increased to d12 if they were not already. Saving Throws and Ability Scores are increased to a minimum value, which increases with Mythic level. At Mythic 9, skills are similarly increased. Spell damage dice are increased to d6, d8, and d10 at Mythic 8, 9, and 10 respectively; if spells already dealt that die size of damage, they instead deal extra damage based on the number of dice. At Mythic 10, all damage dealt is Holy (cannot be mitigated).
  • Gold Dragon Form: At Mythic 9, you can assume the form of a Gold Dragon. You gain the following abilities: a +10 size bonus to Strength, a +8 size bonus to Constitution, a +8 form natural armor bonus. Blindsense 60 feet. You also gain one bite (2d8), 2 claws (2d6), two wing attacks (1d8), and 1 tail slap attack (2d6).

 

Gold Dragon Video Guide

 

 

Gold Dragon Progression

 

 

Gold Dragon Abilities

Dragon Feat

You can select any feat, ignoring all prerequisites.

Gold Dragon Form

You can assume the form of a Gold Dragon. You gain the following abilities: a +10 size bonus to Strength, a +8 size bonus to Constitution, a +8 form natural armor bonus. Blindsense 60 feet. You also gain one bite (2d8), 2 claws (2d6), two wing attacks (1d8), and 1 tail slap attack (2d6).

Gold Dragon Breath

You gain the ability to breath holy energy, attacking all enemies in a 50 feet cone, dealing (character level plus half mythic rank)d8 holy damage. A successful Reflex saving throw (DC=10 + your character level + half your mythic rank) halves the damage. Any enemy hit by the breath attack also gains a -1 penalty on all d20 rolls, while all enemies who failed the Reflex saving throw gain -2 penalty. You can use your breath attack once every 1d4 rounds.

 

Gold Dragon Feature 1

The Gold Dragon gains immunity to poison, diseases, fear, confusion, paralysis and sleep.

He also gains resistance to all energies equal to his character level plus half his mythic rank.

If any of your saving throws bonuses before modifiers is less than (5+your mythic rank), you gain a bonus up to that number.

If any of your attributes before modifiers is less than 14, you gain a bonus up to that number.

All your hit dice are now d12.

Any spells dealing damage now change their dice to d6, if it was not d6 or greater. If it was d6 or greater, the spell instead plus one bonus per die. All your weapons count as +5 weapon.

Gold Dragon Feature 2

The Gold Dragon gains immunity to mind-affecting effects and spell resistance equal to 15 plus your character level and half your mythic rank.

If your base attack bonus is less than 15 plus mythic rank, you gain a bonus up to that number.

All skills become class skills for you. If you have less ranks in a skill than your mythic rank, you gain a bonus up to that number.

If any of your attributes before modifiers is less than 18, you gain a bonus up to that number. Any spells dealing damage now change their dice to d8, if it was not d8 or greater. If it was d8 or greater. the spell instead plus one bonus to damage per die.

Perfect Soul

The Gold Dragon gains immunity to cold, fire electricity and acid, energy drain and negative energy. All your damage is now holy damage.

Any spells dealing damage now change their dice to d10. If it was not d10 or greater. If it was d10 or greater, the spell instead plus one bonus to damage per die.

 

 

Mythic Path
Aeon  ♦  Angel  ♦  Azata  ♦  Demon  ♦  Legend  ♦  Lich  ♦  Swarm-That-Walks  ♦  Trickster

 




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    • Anonymous

      A warning for any Kineticists out there looking at this path; As of right now (02/10/21), you *cannot* gather power while in Dragon Form, making almost every blast require you to burn, and you also don't get the D6->D8/D10 upgrades on Kinetic Blasts.

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