Harm |
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Harm charges a subject with negative energy that deals 10 points of damage per caster level (to a maximum of 150 points at 15th level). If the creature successfully saves, harm deals half this amount. If used on an undead creature, harm acts like heal. TARGET
DURATION-- SAVING THROWWill half if used to damage SPELL RESISTANCENot affected by target's spell resistance SPELL DESCRIPTORS-- CASTING TIMEStandard action |
Harm is an Necromancy Spell in Pathfinder: Wrath of the Righteous. Harm is a level 6 Spell from the Necromancy school. Other school categories include Abjuration Spells, Conjuration Spells, Illusion Spells, Divination Spells, Enchantment Spells, Evocation Spells, Transmutation Spells and Necromancy Spells. Spells in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.
Harm Information
- Level: 6
- School: Necromancy
Spell Details:
- Target:
One creature within touch range. - Duration: --
- Saving Throw: Will half if used to damage
- Spell Resistance: Not affected by target's spell resistance
- Spell Descriptors: --
- Casting Time: Standard action
- Spell Effect: Harm charges a subject with negative energy that deals 10 points of damage per caster level (to a maximum of 150 points at 15th level). If the creature successfully saves, harm deals hald this amount. If used on an undead creature, harm acts like heal.
How to Acquire Harm
Light can be obtained by the following classes:
Harm can be cast by using the following Items:
- Item ??
- Weapon ??
- Armor ??
Harm Tips & Notes
- Notes and tips go here...