Heavy Pick is a weapon type in Pathfinder: Wrath of the Righteous, it belongs to Martial Proficiency Group. To be able to equip and use Martial Weapons, you'll need to acquire the Martial Weapon Proficiency Feat. You can use certain Martial Weapons without having the Martial Weapon Proficiency Feat by unlocking the Weapon Proficiency Feat and selecting the required Weapon Type. Martial Weapons such as the Heavy Picks are automatically proficient with Classes such as the Barbarian, Fighter, Paladin, and Ranger.

This page covers a list of all the Heavy Picks featured in Pathfinder: Wrath of the Righteous.

 

All Heavy Picks in Pathfinder: Wrath of the Righteous

 

 

Name

Proficiemcy

Critical

Weight

Range

Damage

Enhance

Bonus

Kneesplitter

Martial 20(x4) 6 lbs 2 ft Melee 1d6 (Piercing) +2 This is a +1 cold iron ghost touch weapon.

Demolisher

Martial 20(x4) 6 lbs 2 ft Melee 1d6 (Piercing) +1 This weapon is a +1 adamantine construct bane heavy pick.

Bulky Pick

Martial 20(x4) 6 lbs 2 ft Melee 1d6 (Piercing) +1 Whenever this +1 heavy pick confirms a critical hit on an enemy, the enemy becomes fatigued for 1d3 rounds.

Rabid Underdog

Martial 20(x4) 6 lbs 2 ft Melee 1d6 (Piercing) +2 This +2 heavy pick allows its wielder to automatically confirm critical hits against Large and bigger creature.

Mad Sculptor

Martial 20(x4) 6 lbs 2 ft Melee 1d6 (Piercing) +3 Whenever the wielder of this +3 bane construct heavy pick is engaged in melee by 2 or more enemies, his attacks with this weapon deal additional 1d6 precision damage.

Dreadful Onslaught

Martial 20(x4) 6 lbs 2 ft Melee 1d6 (Piercing) +5 Whenever the wielder of this +5 unholy heavy pick charges at en enemy, the enemy suffers 2d6 bludgeoning damage and must pass a Reflex saving throw (DC 27) or suffer a -2 penalty on all saving throws for 1d3 rounds.

Spiteful Mockery

Martial 20(x4) 6 lbs 2 ft Melee 1d6 (Piercing) +5 This +5 cruel flaming burst heavy pick allows its wielder to cast Prediction of Failure once per day as a 20th level wizard.

Ashwood Pole Heavy Pick

Martial 20(x4) 6 lbs 2 ft Melee 1d6 (Piercing) +3 This +3 weapon was made for commander who didn't like to be in the front line. Whenever the wielder of this weapon casts a breath of life spell on an ally, the chosen ally gets +2 bonues to AC, attack and damage for 1 round.

Ashwood Pole Heavy Pick (Weapon)

Martial 20(x4) 6 lbs 2 ft Melee 1d6 (Piercing) +4 This +4 weapon, it works the best in the hand of a person who likes to think and plan ahead. It uses an Intelligence modifier as a damage bonus, you also use your Intelligence bonus for attacks instead of Strength.

Ashwood Pole Heavy Pick (Altered)

Martial 20(x4) 6 lbs 2 ft Melee 1d6 (Piercing) +3 Whenever the wielder of this +3 weapon lands a hit, it scorches the enemy a bit. When the number of scorches reaches 3, they begin to glow, granting anyone a +2 bonus to attack against such creatures. If the number of scorches reaches 5, the enemy starts bleeding and these scorches become tainted. The affected creature suffers 1 d4 unholy damage for each scorch. 



Join the page discussion Tired of anon posting? Register!

Load more
⇈ ⇈