Heavy Shields are a type of Shield in Pathfinder: Wrath of the Righteous. Shields are a type of Armor in Pathfinder: Wrath of the Righteous. Light Shields, Bucklers and Tower Shields are also available in the game. Shields can provide our character with additional protection and many can also be used to harm Enemies as if it were a Weapon. Below you can find a list with all the Heavy Shields available in Pathfinder: Wrath of the Righteous.
PATHFINDER: WRATH OF THE RIGHTEOUS HEAVY SHIELDS
Quick Search of All Heavy Shields
Shield | Enhance | Qualities | Price |
---|---|---|---|
Ancestral Dwarven Shield |
+3 | This +2 heavy shield grants its wielder DR 2/-. | 4625 |
Assertion Of Dominance |
+5 | This +5 heavy shield grants its wielder immunity to slashing and piercing damage while the wielder is at full health. | 18250 |
Bashing Shield |
+1 | This +1 shield was specifically designed to perform a shield bash. It deals damage as if it were a weapon of three size categories larger (Medium light shield deals 1d8 points of damage). The shield acts as a +1 weapon when used to bash. | 4500 |
Blessed Defense |
+3 | This +3 shield gives its wielder the ability to cast divine power spell once per day as a 7th level cleric. | 6500 |
Bulwark |
+5 | This +2 heavy wooden shield grants its wearer a +5 competence bonus to Perception checks, and acid resistance 15. | 5825 |
Charred Bulwark |
+4 | This +4 heavy shield grants its wielder immunity to cold and a +1 bonus to AC against Medium and smaller creatures. | 14250 |
Child of the Wind |
+3 | This +3 heavy shield increases the wielder's speed by +10 feet. | 5250 |
Divine Protector |
+2 | This +2 mithral heavy shield grants its wielder DR 5/magic. | 3325 |
Heavy Shield |
+1 | n/a | 292 |
Heavy Shield +1 |
+1 | n/a | 2292 |
Heavy Shield +2 |
+2 | n/a | 1042 |
Heavy Shield +3 |
+3 | n/a | 2292 |
Heavy Shield +4 |
+4 | n/a | 4042 |
Heavy Shield +5 |
+5 | n/a | 6292 |
Heavy Shield of Elemental Protection |
+2 | This +2 heavy shield grants its wielder acid resistance 15 and fire resistance 15. | 4042 |
Heavy Shield of Innate Trust |
+3 | This +3 heavy shield grants the wearer a +3 bonus to CMB. | 7500 |
Heavy Shield of Lesser Cold Resistance |
+1 | This +1 heavy shield grants its wielder cold resistance 10. | 1042 |
Holemaker |
+5 | Whenever the wielder of this +5 spiked heavy shield confirms a critical hit, the enemy suffers a -2 penalty on attack rolls and becomes vulnerable to piercing damage for 2 rounds. | 19250 |
Immaculate Petal |
+4 | This +4 heavy shield grants its wearer spell resistance 17 as well as negative energy resistance 30. | 12500 |
Ironclad Will |
+4 | This +4 heavy steel shield grants its wielder a +4 morale bonus on Will saving throws. | 9750 |
Painful Remorse |
+2 | Whenever the wielder of this +2 spiked heavy shield uses it for a shield bash, it behaves like a vicious weapon, dealing an extra 2d6 points of damage to the opponent and 1d6 points of damage to the wielder. | 2850 |
Protector of Unjust |
+2 | This +2 heavy shield gives wielder +2 resistance bonus on saving throws. Both its AC and saving throw bonuses increase by 2 against spells, abilities and attacks by good or lawful outsiders. Cannot be equipped by lawful or good characters. | 2000 |
Shield of Holy Thorn |
+3 | Whenever the wielder of this +3 spiked holy heavy shield uses it for a shield bash, it behaves like a holy weapon, dealing an extra 2d6 points of holy damage to the opponent. | 9250 |
Shield of Incorruptible Heart |
+4 | This +4 heavy shield grants the wielder a +2 morale bonus on saving throws against evil creatures. Whenever the wielder of this shield is critically hit, a joyful rapture spell is activated as if it was cast by 12th level cleric. | 12500 |
The Undying Love of the Hopebringer |
+5 | This is a +5 spiked shield, this shield also has a +5 enchant bonus to attacks and damage made by it. Once per day the wielder can choose to assign Light or Dark aura for this shield. Light Aura — All enemies in a 30 feet range are under faery fire effect, all companions gain a +2 insight bonus to saving throws and skill checks. Whenever an enemy lands a critical hit against the wearer or companion, the enemy must pass a Fortitude saving throw (DC 30) or be blinded and slowed as per slow spell for 1d4 rounds. Additionally any healing applied to the shield bearer will also heal all party members for 1d6 + shield bearer`s level. [Read more on Shield page] | 50000 |
Wild Guardian |
+3 | This +3 heavy wooden shield grants its wearer a +3 resistance bonus to Will saving throws, and a +4 enhancement bonus to Constitution. | 12150 |
Mithral Heavy Shield +2 |
+2 | n/a | 1290 |
Baphomet Cultist's Heavy Shield |
+ | n/a | 5 |
Baphomet Cultist's Heavy Shield +1 |
+1 | n/a | 292 |
Deskari Cultist's Heavy Shield |
+ | n/a | 5 |
Deskari Cultist's Heavy Shield +1 |
+1 | n/a | 292 |
Kabriri Cultist's Heavy Shield +1 |
+1 | n/a | 292 |
Kabriri Cultist's Heavy Shield |
+ | n/a | 5 |
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