Improved Blind Fight

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Prerequisites: Perception 10 ranks, and Blind Fight
Your melee attacks ignore the miss chance for less than total concealment. You may still reroll your miss chance percentile roll for total concealment. If you successfully pinpoint an invisible or hidden attacker within 30 feet, that attacker gets no advantages related to hitting you with ranged attacks. That is, you don't lose your Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible.

Improved Blind Fight is a one of many Class Features in Pathfinder: Wrath of the Righteous. Class Features are generally passive benefits that characters gain based on their Class but can also some times be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments , buff characters or just protect you.

 

Improved Blind Fight Information

Type:

Prerequisite For:

Greater Blind Fight:

  • Your melee attacks ignore the miss chance for less than total concealment, and you treat opponents with total concealment as if they had normal concealment (20% miss chance instead of 50%). You may still reroll a miss chance percentile roll as normal. If you successfully pinpoint an invisible or hidden attacker, that attacker gets no advantages related to hitting you with ranged attacks, regardless of the range. That is, you don't lose your Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible.

Kineticist Bonus Feat - Water:

  • A character that selects this talent gains a bonus feat. These feats must be taken from the following list: Bull Rush, Greater Bull Rush, Improved Blind Fight, Blind Fight, Greater Blind Fight.

 

How to Acquire Improved Blind Fight

Improved Blind Fight can be obtained by the following classes:

 

Improved Blind Fight can be cast by using the following Items:

  • Item: ??
  • Weapon: ??
  • Armor: ??

 

Improved Blind Fight Tips & Notes

 

 
Barbarian Abilities
Animal Fury  ♦  Armored Swiftness  ♦  Barbarian Proficiencies  ♦  Beast Totem  ♦  Beast Totem, Greater  ♦  Beast Totem, Lesser  ♦  Blind Fight  ♦  Blind Fight (Ability)  ♦  Bonus Feat  ♦  Celestial Totem  ♦  Celestial Totem, Greater  ♦  Celestial Totem, Lesser  ♦  Crippling Blows  ♦  Cunning Elusion  ♦  Daemon Totem, Lesser  ♦  Damage Reduction  ♦  Damage Reduction (Mad Dog)  ♦  Deadly Accuracy  ♦  Extreme Endurance  ♦  Fast Movement  ♦  Fearless Rage  ♦  Feral Transformation  ♦  Feral Transformation I  ♦  Feral Transformation II  ♦  Feral Transformation III  ♦  Ferocious Trip  ♦  Fervent Reflexes  ♦  Fiend Totem  ♦  Fiend Totem, Greater  ♦  Fiend Totem, Lesser  ♦  Focused Rage  ♦  Greater Blind Fight  ♦  Greater Focused Rage  ♦  Greater Rage  ♦  Guarded Stance  ♦  Improved Armored Swiftness  ♦  Increased Damage Reduction  ♦  Indomitable Stance  ♦  Indomitable Will  ♦  Infernal Fortitude  ♦  Inspire Ferocity  ♦  Instinctual Warrior Proficiencies  ♦  Ki Power: Diamond Body  ♦  Lethal Accuracy  ♦  Lethal Stance  ♦  Mighty Focused Rage  ♦  Mighty Rage  ♦  Pack Tactics  ♦  Powerful Stance  ♦  Protect Vitals  ♦  Purity Of Body  ♦  Rage  ♦  Rage power  ♦  Rage Power (Instinctual Warrior)  ♦  Raging Tactician  ♦  Reckless Stance  ♦  Reflexive Dodge  ♦  Renewed Vigor  ♦  Resilience of Steel  ♦  Rolling Dodge  ♦  Savage Rapport  ♦  Scent  ♦  Swift Foot  ♦  Throat Cutter  ♦  Tireless Focused Rage  ♦  Tireless Rage  ♦  Unparalleled Senses  ♦  Wrecking Blows

 




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