Inquisitor Builds in Pathfinder: Wrath of the Righteous are made up of your Class Features, Abilities, Ability Scores, Feats, Spells and your Weapons, Armor and Skills. All of these things combine to determine how your Inquisitor Build plays, and it's a lot to take in if you are a new player, or even veteran. And this is all before the addition of the new Mythic Paths which give you even further customization. When you complete quest The Burning City and A Blow from the Sky, you will get 1 level of Mythic Hero class.
Notable things about Inquisitor Builds are as follows:
- Can cast Divine Spells up through Level 6
- Can use Judgment to buff Attack and Damage Rolls
- Can use Bane to increase Damage for specific Attacks
- Gains tons of Teamwork Feats
The combination of Divine Spellcasting and big damage via Judgment, and Bane allow the Inquisitor to not only excel with Spells but also with Weapons in a way few Classes can. Inquisitors are the ultimate hybrid Class, and though there isn't much reason to splash into them for just a few levels, they can benefit from a few levels of other Classes.
Inquisitor Builds
Zen Archer 3 / Faith Hunter 17
Archer Build that uses Flurry of Blows, cast Divine Spells, use Smite, Judgment, and Bane for huge damage.
Race: Plumekith (Garuda-Blooded)
Attributes: STR 15, DEX 18, CON 10, INT 10, WIS 18, CHA 8
BAB: +15 +10 +5
Level | Key Abilities Gained | Feats Taken |
Zen Archer 1 | Flurry of Blows, Unarmed Strike, AC Bonus, Monk Bonus Feat | Deadly Aim, Point-Blank Shot |
Zen Archer 2 | Weapon Focus Longbow | Precise Shot |
Zen Archer 3 | Ki Pool, Zen Archery, Point Blank Master | Improved Initiative |
Faith Hunter 1 | Sworn Enemy - Chaotic, Judgment | -- |
Faith Hunter 2 | Cunning Initiative | Dodge |
Faith Hunter 3 | Solo Tactics | Shielded Caster |
Faith Hunter 4 | -- | Clustered Shots |
Faith Hunter 5 | Bane | -- |
Faith Hunter 6 | Sworn Enemy - Smite | Snap Shot, Shake it Off |
Faith Hunter 7 | -- | -- |
Faith Hunter 8 | Second Judgment | Improved Critical |
Faith Hunter 9 | -- | Allied Spellcaster |
Faith Hunter 10 | -- | Warrior Priest |
Faith Hunter 11 | Stalwart | -- |
Faith Hunter 12 | Greater Bane | Vital Strike, Coordinated Defense |
Faith Hunter 13 | -- | -- |
Faith Hunter 14 | Exploit Weakness | Extra Bane Weapon |
Faith Hunter 15 | -- | Coordinated Maneuvers |
Faith Hunter 16 | Third Judgment | Improved Vital Strike |
Faith Hunter 17 | -- | -- |
YOUR BUILD NAME HERE
Build Description Goes here
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BAB: +?? +?? +?
Level | Key Abilities Gained | Feats Taken |
YOUR BUILD NAME HERE
Build Description Goes here
Race: ???
Attributes: STR ??, DEX ??, CON ??, INT ??, WIS ??, CHA ??
BAB: +?? +?? +?
Level | Key Abilities Gained | Feats Taken |
YOUR BUILD NAME HERE
Build Description Goes here
Race: ???
Attributes: STR ??, DEX ??, CON ??, INT ??, WIS ??, CHA ??
BAB: +?? +?? +?
Level | Key Abilities Gained | Feats Taken |
YOUR BUILD NAME HERE
Build Description Goes here
Race: ???
Attributes: STR ??, DEX ??, CON ??, INT ??, WIS ??, CHA ??
BAB: +?? +?? +?
Level | Key Abilities Gained | Feats Taken |
YOUR BUILD NAME HERE
Build Description Goes here
Race: ???
Attributes: STR ??, DEX ??, CON ??, INT ??, WIS ??, CHA ??
BAB: +?? +?? +?
Level | Key Abilities Gained | Feats Taken |