Insanity

insanity_spell_pathfinder_kingmaker_wiki_guide_64px

The affected creature suffers from a continuous confusion effect, as the spell.

Remove curse does not remove insanity. Greater restoration, heal, limited wish, miracle, or wish can restore the creature.

TARGET

One enemy creature within medium range.

DURATION

Permanent 

SAVING THROW

Will negates

SPELL RESISTANCE

Affected by target's spell resistance

SPELL DESCRIPTORS

Mind-Affecting, Compulsion

CASTING TIME

Standard action

Insanity is a Enchantment Spell in Pathfinder: Wrath of the Righteous. Insanity is a 7 from the Enchantment school. Spells in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.

 

 

Insanity Information

Spell Details:

  • Target: One enemy creature within medium range.
  • Duration: Permanent
  • Saving Throw: Will negates
  • Spell Resistance: Affected by target's spell resistance
  • Spell Descriptors: Mind-Affecting, Compulsion
  • Casting Time: Standard action
  • Spell Effect: The affected creature suffers from a continuous confusion effect, as the spell.

    Remove curse does not remove insanity. Greater restoration, heal, limited wish, miracle, or wish can restore the creature.

    Confusion: This spell causes confusion in the targets, making them unable to determine their actions. Roll d100 and consult the following table at the start of each subject's turn each round to see what it does in that round. 


 

 

 How to Acquire Insanity

Insanity can be obtained by the following classes:

Insanity can be cast by using the following Items:

  • Item ??
  • Weapon ??
  • Armor ??

 

 

Insanity Tips & Notes

  • ??
  • ??

 

 

 
Enchantment Spells
Aid  ♦  Avenger's Blessing  ♦  Bane (Spell)  ♦  Bless  ♦  Blessing Of Luck and Resolve  ♦  Blessing of Luck and Resolve, Mass  ♦  Burst of Glory  ♦  Cacophonous Call  ♦  Cacophonous Call, Mass  ♦  Castigate  ♦  Castigate, Mass  ♦  Challenge Evil  ♦  Charm Whatever  ♦  Cloak of Dreams  ♦  Command  ♦  Command Undead  ♦  Confusion  ♦  Constricting Coils  ♦  Crushing Despair  ♦  Daze  ♦  Deep Slumber  ♦  Dominate Animal  ♦  Dominate Monster  ♦  Dominate Person  ♦  Euphoric Tranquility  ♦  Feeblemind  ♦  Forced Repentance  ♦  Good Hope  ♦  Greater Command  ♦  Haze of Dreams  ♦  Heroes Never Surrender  ♦  Heroic Invocation  ♦  Heroism  ♦  Heroism, Greater  ♦  Hideous Laughter  ♦  Hold Animal  ♦  Hold Monster  ♦  Hold Monster, Mass  ♦  Hold Person  ♦  Hold Person, Mass  ♦  Holy Hymn  ♦  Hypnotism  ♦  Instant Enemy  ♦  Litany of Eloquence  ♦  Mind Fog  ♦  Ode to Miraculous Magic  ♦  Optimistic Smile  ♦  Overwhelming Grief  ♦  Overwhelming Presence  ♦  Power Word Blind  ♦  Power Word Kill  ♦  Power Word Stun  ♦  Prayer  ♦  Primal Regression  ♦  Rage  ♦  Rage (Spell)  ♦  Revolt  ♦  Second Breath  ♦  Serenity  ♦  Sleep  ♦  Song of Discord  ♦  Unbreakable Heart  ♦  Waves of Ecstasy

 




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