Inspire Tranquility

 inspire tranquility pathfinder wotr wiki guide 64x

A 1st-level tranquil whisperer can use his performance to inspire tranquility in his allies (including himself), bolstering their defenses. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against mind-affecting effects and suppresses the effects of all kinds of rage. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level.

Inspire Tranquility is a one of many Class Features in Pathfinder: Wrath of the Righteous. Class Features are generally passive benefits that characters gain based on their Class but can also some times be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments , buff characters or just protect you.

 

Inspire Tranquility Information

Type:

 

How to Acquire Inspire Tranquility

Inspire Tranquility can be obtained by the following classes:

 

Inspire Tranquility can be cast by using the following Items:

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  • Weapon: ??
  • Armor: ??

 

Inspire Tranquility Tips & Notes

  • Notes & Tips go here

 

 
Bard Abilities
Archaeologist's Luck  ♦  Augment Summoning (Class Feature)  ♦  Bard Proficiencies  ♦  Bard Talent  ♦  Bardic Performance (Move Action)  ♦  Bardic Performance (Swift Action)  ♦  Beast Call  ♦  Blinding Strike  ♦  Bound to the Land  ♦  Call Lightning  ♦  Canny Observer  ♦  Cantrips (Bard)  ♦  Clever Explorer  ♦  Combat Trick  ♦  Confident Explorer  ♦  Confounding Blades  ♦  Crippling Strike  ♦  Dance of the Dead  ♦  Danger Sense  ♦  Deadly Performance  ♦  Detected Magic  ♦  Dirge of Doom  ♦  Dispelling Attack  ♦  Double Debilitation  ♦  Evasion  ♦  Familiar (Bard)  ♦  Fan the Flames  ♦  Fascinate  ♦  Fire Dance  ♦  Focusing Attack - Confused  ♦  Focusing Attack - Shaken  ♦  Focusing Attack - Sickened  ♦  Frightening Tune  ♦  Haunted Eyes  ♦  Haunting Refrain  ♦  Hunter's Surprise  ♦  Improved Evasion  ♦  Improved Uncanny Dodge  ♦  Incite Rage - Enemies  ♦  Inspire Competence  ♦  Inspire Courage  ♦  Inspire Ferocity (Beast Tamer)  ♦  Inspire Greatness  ♦  Inspire Heroics  ♦  Iron Guts  ♦  Jack of All Trades  ♦  Lore Master (Bard)  ♦  Opportunist  ♦  Saving Tranquility  ♦  Secrets of Grave  ♦  Secrets of the Grave  ♦  Skill Mastery - Knowledge  ♦  Skill Mastery - Lore  ♦  Skill Mastery - Stealth and Trickery  ♦  Slayer Camouflage  ♦  Slow Reactions  ♦  Soothing Performance  ♦  Spontaneous Summoning  ♦  Storm Call  ♦  Storm Call, Greater  ♦  Summon Nature's Ally  ♦  Summon Nature's Ally I (Class Feature)  ♦  Summon Nature's Ally II (Class Feature)  ♦  Summon Nature's Ally III (Class Feature)  ♦  Summon Nature's Ally IV (Class Feature)  ♦  Summon Nature's Ally IX (Class Feature)  ♦  Summon Nature's Ally V (Class Feature)  ♦  Summon Nature's Ally VI (Class Feature)  ♦  Summon Nature's Ally VII (Class Feature)  ♦  Summon Nature's Ally VIII (Class Feature)  ♦  Terrain Mastery  ♦  Thunder Call  ♦  Tranquil Apotheosis  ♦  Tranquil Senses  ♦  Trap Sense  ♦  Uncanny Dodge  ♦  Weapon Snatcher  ♦  Wearying Strike  ♦  Well-Versed

 




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