Knight's Resolve


Starting at 3rd level, the kinetic knight gains resolve that he can call upon to endure even the most devastating wounds and afflictions. He can use this ability once per day at 3rd level, plus one additional time per day for every two kinetic knight levels beyond 3rd.
Determined: As a standard action, the kinetic knight can spend one use of his resolve to remove the fatigued, shaken, or sickened condition. If the kinetic knight is at least 11th level, he can alternatively remove the exhausted, frightened, nauseated, or staggered condition.
Resolute: Whenever the kinetic knight is required to make a Fortitude or Will save, he can spend one use of his resolve as an immediate action to roll twice and take the better result.
This ability replaces the kineticist infusion gained at 3rd level and supercharge.
Kineticist replaces following features: Supercharge, InfusionElemental Focus, Infusion, Infusion, Metakinesis — Empowered, Metakinesis — Maximized, Metakinesis — Quicken, Metakinetic Master

Knight's Resolve is one of many Class Features available in Pathfinder: Wrath of the RighteousClass Features are generally passive benefits that characters gain based on their Class but can also sometimes be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments, buff characters or just protect you.


Knight's Resolve Information



How to Acquire Knight's Resolve

Knight's Resolve can be obtained by the following classes:


Knight's Resolve can be cast by using the following Items:

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Knight's Resolve Tips & Notes

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