|Class||Monk (Zen Archer)|
|Background||Hunter, Underground Scavenger|
|Point buy equivalent||31|
Lann is a Companion in Pathfinder: Wrath of the Righteous. Companions assist the player by joining his/her party and have their own backstories and unique characteristics. They all have their own Classes and equipment they begin with.
He is one of two mutually exclusive party members a player can recruit in the caverns beneath Kenabres, the other being Wenduag. Both begin specialized in archery, but Lann is the more loyal and valiant companion, usually making him the choice for more good-aligned players.
Lann the mongrelman is a curious sight even for the distorted land of the Worldwound. A descendant of the first crusaders, a child of the caves beneath Kenabres, he followed his new leader up toward the light of the foreign sky.
It seems that nothing can shake his composure, but is that really true? How strong is a man's resolve, built upon a self-imposed death sentence?
Lann joins your party with the following build:
Class: Monk (Zen Archer) 1
Feats: Improved Unarmed Strike, Point Blank Shot, Combat Reflexes, Brew Potions, Perfect Strike
Skill Ranks: Athletics (1 rank), Mobility (1 rank), Perception (1 rank)
Background: Hunter, Underground Scavenger
How to Recruit Lann
- Lann Joins you in the Prologue
- If you do not pick Lann's side against Wenduag at the end of the prologue, he can be recruited in act 5, provided you keep him alive and you chose the right options in Wenduag's quest in act 3(mostly the Lawful answers - your goal is make Lann to question himself that really his way the right way, without killing him), as well as in Wenduag's quest in act 5.
Lann's default class and build, Zen Archer Monk, already allows him to be one of the strongest physical damage dealers in the game. With the right archery feats, Lann can easily deal with most threats in a few rounds. At 7th and 10th level, his arrows will always count as Cold Iron/Silver and Lawful respectively, allowing him to bypass most damage reductions used by demons, since Zen Archer allows their arrows to count as unarmed strikes.
His high Wisdom allows Lann to also be a good ranged Cleric. Support spells and an animal companion from Impossible Domain can make him a good buffer and still deal more damage than the party's default cleric, Sosiel.
Lann's personality is seemingly as divided as his body, between a fun, loyal, witty, and easygoing friend, and a strong, serious, warrior-leader. When talking about his fellow neathers, he speaks with a great deal of confidence, proud of his heritage as a descendent of the first crusaders. He is fearless in the face of danger, knowing that mongrels live extremely short lives and is initially fine with dying a heroic death in battle like a "true crusader." But while he is unafraid of hunting and fighting, leadership seems to create a sense of genuine anxiety for him. This seems to stem from a fear of responsibility, not wishing to be responsible for anything bad that may happen to his fellow neathers. With encouragement from both Sull and the player, he steps up as the new chieftain of the neathers, willing to lead his people to glory in the crusades. During council meetings, he typically advocates for decrees that are harsh to some, yet fair to the whole, a result of his growing up in a difficult environment where resources were scarce and sacrifices were often needed.
While around friends, Lann typically acts more laidback and casual. He enjoys trading jabs with Daeran and Seelah, joking and generally acting like a fun and pleasant man. He share stories about how harsh life is underground, usually with a humorous twist. It is implied at several points that he uses this humor as a persona to hide how insecure he truly feels about his own short life, family issues, and the responsibilities he's taken up. His issues of parental abandonment will continue to haunt him for the rest of his days unless the player helps him reconcile with his estranged mother. His loyalty to the crusade is so strong, he will stay with the Commander regardless of their choice of mythic path. (with the exception of Swarm)
His relationship with his fellow mongrel Wenduag is complicated. In the past, they were apparently intimate, but broke up when it became clear that she became too harsh and Lann was proving "too soft" to lead the neathers. Compared to her "survival of the fittest" worldview, Lann sees it as the strong's responsibility to care for the weak of the tribe (ie, selfishness vs selflessness). Unless certain dialogue options are taken, one of them will always kill the other, their views utterly irreconcilable.
Romance: If the Commander is female, then at a point in Act 3 after completing his loyalty mission by bringing the mongrels to Drezen, Lann will approach the Commander with an offer to spar with them. Accept and, no matter what the outcome of the match, Lann will be happy. If the Commander chooses any of the nice or polite options, Lann will take it as them being romantically interested. If the Commander simply denies his request for a match or turns him down after the match, the romance will end.
Lann Related Quests
Lann Pathfinder: Wrath of the Righteous Companion Build Guide, I’m going to break down the best Attributes, Skills, Feats, Ki Powers, Mythic Path and Equipment you should focus on to make the most out of Lann. With this Companion, I’ll be going for the pure Zen Archer Monk Build, which allows you to deal the most damage possible without the need to engage in multiclassing. If you’re looking for a Ranged DPS Build that can easily destroy enemies while having excellent Armor Class (AC), then this beginner-friendly Lann Build Pathfinder Wrath of the Righteous Guide is for you!
20 Zen Archer
17 STR/ 17 DEX/ 14 CON/ 11 INT/ 17 WIS/ 9 CHA
3 Zen Archer/ 17 Crusader
17 STR/ 17 DEX/ 14 CON/ 11 INT/ 17 WIS/ 9 CHA
|2||Monk - Precise Shot // Weapon Focus: Longbow|
|3||Cleric - Dazzling Display // Weapon Focus: Shortbow|
|5||Cleric - Heighten Spell|
|7||Cleric - Boon Companion // Bonus Feat (any)|
|9||Cleric - Shatter Defenses|
|11||Cleric - Skill Focus: Perception|
|12||Cleric - Weapon Specialization: Shortbow|
|13||Cleric - Improved Critical: Shortbow|
|15||Cleric - Spell Focus: Evocation|
|17||Cleric - Greater Spell Focus: Evocation // Greater Weapon Focus: Shortbow|
|19||Cleric - Extend Spell|
|20||Monk - Point-Blank Master: Longbow|
During A Conversation With Lann
- The human half of Lann's looks decidedly pale. "Life's a funny thing, isn't it? You find yourself in a new city and suddenly you bump into an old acquaintance..." He chuckles, but his expression is closer to a wince than a true smile. "Savamelekh is here, in Alushinyrra."
- Wenduag: Wenduag spits on the floor, grinning strangely. "You felt it too, Lann? The bloodthirst, the soft whispers calling you to give in to violence? Finally paying attention, are you?"
- Lann looks puzzled. "Uh... No. I don't hear any whispers and feel no bloodthirst... Wendu, see a healer. I think you're just insane." Lann and the huntress glare at each other.
- Lann looks at you with disapproval. "Very funny. I know we're surrounded by demons and they've all got tricky names - you can't be expected to remember all of them. Savamelekh is the one who's been kidnapping mongrels for ages in the caves and turning them into insane beasts. We've met him. Scrawny-looking guy with a long tail."
- "How do you know he's in Alushinyrra?"
- Lann offers a vague shrug without looking you in the eye. "I feel it. You know, it's like a scent - you smell something unusual once in your life and remember it forever. That feeling I had in the cave when Savamelekh was turning the mongrels into beasts... it's back. Like some cloying, nasty stench that's clogging up my lungs. Like I fell into a latrine and can't swim. Excuse the analogy."
- "Assuming Savamelekh is here, where should we look for him?"
- "Now that I don't know. But this thing... it seems to grow weaker and stronger as we move around. So if you put me on the scent, I'll lead you to him like a hound."
- "All right, we'll find Savamelekh's lair together, Lann."
- Lann nods. "The right thing to do would be to just raze this whole city to the ground, but one demon's lair will do to start with."
- Wenduag: "Take me with you master! I can feel him too, but my senses are more finely honed than Lann's. Savamelekh's poison runs in my veins."
- "I never thought I'd say this, but... that might be not such a bad idea."
- "I don't have time to deal with a mongrel vendetta."
Lann Tips and Notes
- Note and tips go here...
- Other notes, tips, and trivia
|Pathfinder: Wrath of the Righteous All Companions|
Arueshalae ♦ Camellia ♦ Ciar ♦ Daeran ♦ Delamere ♦ Ember ♦ Finnean ♦ Greybor ♦ Kestoglyr ♦ Nenio ♦ Queen Galfrey ♦ Regill ♦ Seelah ♦ Sosiel ♦ Staunton Vhane ♦ Wenduag ♦ Woljif Jefto
I've learned that Lann can be built so many different ways. One level in Zen Archer gives him his wisdom bonus to AC and flurry of blows with a bow, which is handy in a ton of different classes, and he's got good dexterity and wisdom. He can be a zen archer, a cleric, a druid, a ranger (big fan of him as a Nomad), an inquisitor (he's a pretty damn good Sanctified Slayer), a hunter, a shaman (I ought to try making him a Spirit Hunter or Shadow Shaman some day), a warpriest, even a slayer or a rogue if you want. The man has *options*.
My favorite build : 3 Zen archer, 15 Drovier druid, 1 Fighter, 1 Beast rider cavalier
Ranged attacker + max leveled animal companion + buff spells
When you use Rapid Shot and Manyshot at the same time it adds the damage of an extra arrow (but not an extra attack), has anyone else noticed that?
What kind of a madman makes him into a cleric ? Judge or pure DPS
One of the very few companions you can build without any levels wasted. His single monk level serves as the dip to get wisdom armor class. Such tank builds only shines midway through the game, though.