Mortal Terror

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You imbue the target with an exaggerated sense of its own mortality and a drive for self-preservation. The target is shaken, and the first time each round the target takes damage (including the first round of the spell's duration), it must succeed at another Will save or its fear level increases by one step (from shaken to frightened). If the target fails a saving throw against this effect while frightened, it is transfixed in terror and is unconscious for the remainder of the spell's duration. If the target succeeds at the initial Will save, it is shaken for 1 round but its fear level cannot be further increased by this spell's effects during that round.

TARGET

One enemy within close range.

DURATION

1 round/Level

SAVING THROW

Will Partial

SPELL RESISTANCE

Affected by target's spell resistance

SPELL DESCRIPTORS

Mind-Affecting, Fear, Emotion, Negative Emotion

CASTING TIME

Standard Action

Mortal Terror is an Enchantment Spell in Pathfinder: Wrath of the Righteous. Mortal Terror is a level 2 Spell from the Enchantment school. Other school categories include Enchantment SpellsConjuration SpellsIllusion SpellsDivination SpellsEnchantment SpellsEvocation SpellsTransmutation Spells and Necromancy Spells. Spells in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.

 

Mortal Terror Information

Spell Details:

  • Target: One enemy within close range.
  • Duration: 1 round/Level
  • Saving Throw: Will Partial
  • Spell Resistance: Affected by target's spell resistance
  • Spell Descriptors: Mind-Affecting, Fear, Emotion, Negative Emotion
  • Casting Time: Standard Action
  • Spell Effect: You imbue the target with an exaggerated sense of its own mortality and a drive for self-preservation. The target is shaken, and the first time each round the target takes damage (including the first round of the spell's duration), it must succeed at another Will save or its fear level increases by one step (from shaken to frightened). If the target fails a saving throw against this effect while frightened, it is transfixed in terror and is unconscious for the remainder of the spell's duration. If the target succeeds at the initial Will save, it is shaken for 1 round but its fear level cannot be further increased by this spell's effects during that round.

 

 How to Acquire Mortal Terror

Light can be obtained by the following classes:

  • Divination or Arcane

Mortal Terror can be cast by using the following Items:

  • Item ??
  • Weapon ??
  • Armor ??

 

 

Mortal Terror Tips & Notes

  • ??
  • Other notes, tips, tricks, and trivia.

 

 
Pathfinder: Wrath of the Righteous All Enchantment Spells
Aid  ♦  Avenger's Blessing  ♦  Bane (Spell)  ♦  Bless  ♦  Blessing Of Luck and Resolve  ♦  Blessing of Luck and Resolve, Mass  ♦  Burst of Glory  ♦  Cacophonous Call  ♦  Cacophonous Call, Mass  ♦  Castigate  ♦  Castigate, Mass  ♦  Challenge Evil  ♦  Charm Whatever  ♦  Cloak of Dreams  ♦  Command  ♦  Command Undead  ♦  Confusion  ♦  Constricting Coils  ♦  Crushing Despair  ♦  Daze  ♦  Deep Slumber  ♦  Dominate Animal  ♦  Dominate Monster  ♦  Dominate Person  ♦  Euphoric Tranquility  ♦  Feeblemind  ♦  Forced Repentance  ♦  Good Hope  ♦  Greater Command  ♦  Haze of Dreams  ♦  Heroes Never Surrender  ♦  Heroic Invocation  ♦  Heroism  ♦  Heroism, Greater  ♦  Hideous Laughter  ♦  Hold Animal  ♦  Hold Monster  ♦  Hold Monster, Mass  ♦  Hold Person  ♦  Hold Person, Mass  ♦  Holy Hymn  ♦  Hypnotism  ♦  Insanity  ♦  Instant Enemy  ♦  Litany of Eloquence  ♦  Litany of Madness  ♦  Mind Fog  ♦  Ode to Miraculous Magic  ♦  Optimistic Smile  ♦  Overwhelming Grief  ♦  Overwhelming Presence  ♦  Power Word Blind  ♦  Power Word Kill  ♦  Power Word Stun  ♦  Prayer  ♦  Primal Regression  ♦  Rage (Spell)  ♦  Revolt  ♦  Second Breath  ♦  Serenity  ♦  Sleep  ♦  Song of Discord  ♦  Unbreakable Heart  ♦  Waves of Ecstasy



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