Mystic Power

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At 6th level, a sensei may use his advice ability when spending points from his ki pool to activate a class ability (using the normal actions required for each) in order to have that ability affect one ally within 30 feet rather than the sensei himself.
At 10th level, a sensei may affect all allies within 30 feet rather than himself (spending points from his ki pool only once, not once for each target).

Mystic Power is one of many Class Features available in Pathfinder: Wrath of the Righteous. Class Features are generally passive benefits that characters gain based on their Class but can also sometimes be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments, buff characters or just protect you.

 

Mystic Power Information

Type:

 

How to Acquire Mystic Power

Mystic Power can be obtained by the following Classes:

 

Mystic Power can be cast by using the following Items:

 

Mystic Power Tips & Notes

  • Notes & Tips go here

 

 
Monk Abilities
Abundant Step  ♦  AC Bonus  ♦  Advice  ♦  Animal Companion  ♦  Body of Stone  ♦  Bones of Stone  ♦  Bonus Feat (Sohei)  ♦  Devoted Guardian  ♦  Diamond Body  ♦  Diamond Soul  ♦  Draconic Heritage  ♦  Draconic Mettle  ♦  Evasion  ♦  Fast Movement (Monk Ability)  ♦  Flurry of Blows  ♦  Flurry of Blows (Zen Archer)  ♦  Hard as Stone  ♦  Improved Evasion  ♦  Improved Unarmed Strike  ♦  Insightful Strike  ♦  Inspire Competence  ♦  Ki Arrows  ♦  Ki Pool  ♦  Ki Power  ♦  Ki Power: Abundant Step  ♦  Ki Power: Diamond Body  ♦  Ki Power: Diamond Soul  ♦  Ki Power: Perfect Self  ♦  Ki Power: Quivering Palm  ♦  Ki Power: Wholeness of Body  ♦  Ki Strike - Adamantine  ♦  Ki Strike - Cold Iron and Silver  ♦  Ki Strike - Lawful  ♦  Ki Strike - Magic  ♦  Ki Weapon  ♦  Monastic Mount  ♦  Monk Bonus Feat  ♦  Monk Proficiencies  ♦  Mystic Wisdom  ♦  Perfect Strike  ♦  Perfect Strike (Monk)  ♦  Perfect Strike (Zen Archer)  ♦  Point Blank Master (Ability)  ♦  Purity Of Body  ♦  Quarterstaff Damage  ♦  Quivering Palm  ♦  Scaled Fist Bonus Feat  ♦  Skills (Monk)  ♦  Snap Shot  ♦  Soul of Stone  ♦  Still Mind  ♦  Stone Self  ♦  Strength of Stone  ♦  Student of Stone Bonus Feat  ♦  Stunning Fist  ♦  Stunning Fist: Fatigue  ♦  Stunning Fist: Sicken  ♦  Style Strike  ♦  Style Strike - Disarm  ♦  Style Strike - Sunder  ♦  Style Strike - Trip  ♦  Unarmed Strike  ♦  Way of the Bow  ♦  Weapon and Armor Proficiency (Monk)  ♦  Weapon Training (Monk)  ♦  Wholeness of Body  ♦  Zen Archer Weapon Proficiency  ♦  Zen Archery

 




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