Mythic Suppression |
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Mythic Path | Aeon |
As a standard action, Aeon can attempt to suppress the effects of mythic powers of his enemies. This ability affects only mythic demons, who can oppose the powre with a successful Will saving throw. Non-distorted mythic demons gain a +4 bonus on this saving throw. At 7 mythic rank, distorted mythic demons no longer get a saving throw to resist the effect, and non-distorted mythic demons don't get a bonus on the saving throw. Starting at 9 mythic rank, mythic demons can't save against this ability. Some mythic demons are immune to this ability. |
Mythic Suppression is a Mythic Ability unlocked exclusively by progressing through the Aeon Mythic Path in Pathfinder: Wrath of the Righteous. Mythic Abilities are unique abilities bestowed upon Mystic Heroes when they ascend to certain levels on the respective Mythic Path. These powerful abilities are a crucial component to crafting Builds, as they provide benefits that synergize with specific Spells, Feats, Traits, and Classes. You may find the relevant information of the Mythic Suppression mythic ability on this page.
Mythic Suppression Effects
As a standard action, Aeon can attempt to suppress the effects of mythic powers of his enemies. THIs ability affects only mythic demons, who can oppose the powre with a successful Will saving throw. Non-distorted mythic demons gain a +4 bonus on this saving throw.
At 7 mythic rank, distorted mythic demons no longer get a saving throw to resist the effect, and non-distorted mythic demons don't get a bonus on the saving throw.
Starting at 9 mythic rank, mythic demons can't save against this ability.
Some mythic demons are immune to this ability.
This spell or ability can be used in automatic mode. To activate it, right-click its icon on the active panel.
Where to Find Mythic Suppression
- Mythic Suppression is a Mythic Ability that can be found under the Aeon Mythic Path.
Mythic Suppression Tips & Notes
- Notes, tips, tricks, and trivia go here.
there is no status effect icon explaining what it does and saving throws aren't displayed in the log for me, but comparing before and after: max HP, AC, and saving throw bonuses are reduced greatly. base scores don't change, they still rise and fully heal after dying once.
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