Power Attack

power attack feats pathfinder wotr wiki guide 64px

Effect

You can choose to take a -1 penalty on all melee attack rolls and combat maneuver checks to gain +2 bonus on all melee damage rolls.
This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.

Requirements

Strength 13

Power Attack is a Feat in Pathfinder: Wrath of the Righteous. Feats are special talents or expertises that provide special capabilities to characters. At certain levels, your character will get to choose between an Ability Score Improvement Feature or a Feat.

 

Power Attack Information

  • You can choose to take a -1 penalty on all melee attack rolls and combat maneuver checks to gain +2 bonus on all melee damage rolls.
    This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.

 

How to unlock Power Attack

You'll need to fulfill the following requirements to unlock Power Attack

 

Power Attack Tips & Notes

  • Notes & Tips go here

 

 
All Feats in Pathfinder: Wrath of the Righteous 
Ability Focus  ♦  Ability Focus - Bombs  ♦  Accomplished Sneak Attacker  ♦  Agile Maneuvers  ♦  Aldori Dueling Mastery  ♦  Alertness  ♦  Allied Spellcaster  ♦  Arcane Armor Mastery  ♦  Arcane Armor Training  ♦  Arcane Strike  ♦  Armor Focus  ♦  Armor Proficiency (Heavy Armor)  ♦  Armor Proficiency (Light Armor)  ♦  Armor Proficiency (Medium Armor)  ♦  Augment Summoning  ♦  Augment Summoning (Class Feature)  ♦  Back to Back  ♦  Bashing Finish  ♦  Blind Fight  ♦  Blinding Critical  ♦  Blood Drinker (Dhampir)  ♦  Blood Feaster (Dhampir)  ♦  Boon Companion  ♦  Bull Rush  ♦  Cautious Fighter  ♦  Cleave  ♦  Cleaving Finish  ♦  Clustered Shots  ♦  Combat Casting  ♦  Combat Expertise  ♦  Combat Mobility  ♦  Combat Reflexes  ♦  Coordinated Defense  ♦  Coordinated Maneuver  ♦  Coordinated Maneuvers  ♦  Cornugon Smash  ♦  Crane Riposte  ♦  Crane Style  ♦  Crane Wing  ♦  Critical Focus  ♦  Critical Mastery  ♦  Crushing Blow  ♦  Dazzling Display  ♦  Deadly Aim  ♦  Deceitful  ♦  Defensive Combat Training  ♦  Deflect Arrow  ♦  Deft Hands  ♦  Destructive Dispel  ♦  Diehard  ♦  Dirty Trick  ♦  Disarm  ♦  Discerning Eye  ♦  Dispel Synergy  ♦  Disruptive  ♦  Dodge  ♦  Double Slice  ♦  Dragon Ferocity  ♦  Dragon Roar  ♦  Dragon Style  ♦  Dreadful Carnage  ♦  Echoes of Stone  ♦  Elemental Fist  ♦  Elven Spirit  ♦  Energized Wild Shape  ♦  Exhausting Critical  ♦  Exotic Weapon Proficiency  ♦  Extended Aspects  ♦  Extra Arcane Pool  ♦  Extra Bane  ♦  Extra Bombs  ♦  Extra Channel  ♦  Extra Lay on Hands  ♦  Extra Performance  ♦  Extra Rage  ♦  Extra Rage Power  ♦  Fast Learner  ♦  Favorite Metamagic - Bolstered  ♦  Favorite Metamagic - Empower  ♦  Favorite Metamagic - Extend  ♦  Favorite Metamagic - Maximize  ♦  Favorite Metamagic - Quicken  ♦  Favorite Metamagic - Reach  ♦  Fencing Grace  ♦  Frightful Shape  ♦  Fury's Fall  ♦  Great Cleave  ♦  Great Fortitude  ♦  Great Shield Focus  ♦  Greater Blind Fight  ♦  Greater Blind-Fight  ♦  Greater Bull Rush  ♦  Greater Dirty Trick  ♦  Greater Disarm  ♦  Greater Elemental Focus  ♦  Greater Penetrating Strike  ♦  Greater Snap Shot  ♦  Greater Spell Focus  ♦  Greater Spell Penetration  ♦  Greater Sunder Armor  ♦  Greater Trip  ♦  Greater Two Weapon Fighting  ♦  Greater Vital Strike  ♦  Greater Weapon Focus  ♦  Greater Weapon Specialization  ♦  Hammer the Gap  ♦  Improve Unarmed Strike  ♦  Improved Blind-Fight  ♦  Improved Cleaving Finish  ♦  Improved Critical  ♦  Improved Elven Immunities  ♦  Improved Great Fortitude  ♦  Improved Initiative  ♦  Improved Iron Will  ♦  Improved Lightning Reflexes  ♦  Improved Precise Shot  ♦  Improved Snap Shot  ♦  Improved Trip  ♦  Improved Two-Weapon Fighting  ♦  Improved Vital Strike  ♦  Indomitable Mount  ♦  Intimidating Prowess  ♦  Iron Will  ♦  Ironguts  ♦  Ironhide  ♦  Life-Dominant Soul (Dhampir)  ♦  Light Armor Focus  ♦  Lightning Reflexes  ♦  Lingering Performance  ♦  Lunge  ♦  Magical Tail (Kitsune)  ♦  Manyshot  ♦  Martial Weapons Proficiency  ♦  Medium Armor Focus  ♦  Metamagic (Bolster Spell)  ♦  Metamagic (Completely Normal Spell)  ♦  Metamagic (Empower)  ♦  Metamagic (Empower Spell)  ♦  Metamagic (Extend)  ♦  Metamagic (Extend Spell)  ♦  Metamagic (Heighten)  ♦  Metamagic (Heighten Spell)  ♦  Metamagic (Maximize)  ♦  Metamagic (Maximize Spell)  ♦  Metamagic (Persistent)  ♦  Metamagic (Persistent Spell)  ♦  Metamagic (Quicken)  ♦  Metamagic (Quicken Spell)  ♦  Metamagic (Reach)  ♦  Metamagic (Reach Spell)  ♦  Metamagic (Selective)  ♦  Metamagic (Selective Spell)  ♦  Missile Shield  ♦  Mounted Combat  ♦  Mounted Shield  ♦  Murmurs of Earth  ♦  Natural Charmer (Dhampir)  ♦  Natural Spell  ♦  Outflank  ♦  Penetrating Strike  ♦  Persuasive  ♦  Piranha Strike  ♦  Point Blank Master  ♦  Point-Blank Shot  ♦  Precise Shot  ♦  Precise Strike  ♦  Pummeling Bully  ♦  Pummeling Charge  ♦  Pummeling Style  ♦  Quicken Spell  ♦  Raking Claws  ♦  Rapid Shot  ♦  Ray Shield  ♦  Razortusk  ♦  Seize the Moment  ♦  Selective Channel  ♦  Shadowplay  ♦  Shaitan Earthblast  ♦  Shaitan Skin  ♦  Shake It Off  ♦  Shatter Defenses  ♦  Shield Bash  ♦  Shield Focus  ♦  Shield Master  ♦  Shield Proficiency  ♦  Shield Wall  ♦  Shielded Caster  ♦  Shifter's Edge  ♦  Shifter's Rush  ♦  Sickening Critical  ♦  Simple Weapon Proficiency  ♦  Skill Focus  ♦  Skill Focus - Athletics  ♦  Skill Focus - Knowledge (Arcana)  ♦  Skill Focus - Lore (Nature)  ♦  Skill Focus - Mobility  ♦  Skill Focus - Perception  ♦  Skill Focus - Persuasion  ♦  Skill Focus - Stealth  ♦  Skill Focus - Trickery  ♦  Skill Focus - Use Magic Device  ♦  Slashing Grace  ♦  Spell Focus  ♦  Spell Penetration  ♦  Spell Specialization  ♦  Spirited Charge  ♦  Staggering Critical  ♦  Stealthy  ♦  Steel Soul  ♦  Stony Step  ♦  Stunning Fist  ♦  Sunder Armor  ♦  Superior Summoning  ♦  Tandem Trip  ♦  Throw Anything  ♦  Tiring Critical  ♦  Toughness  ♦  Tower Shield Proficiency  ♦  Trample  ♦  Trip  ♦  Two-Weapon Fighting  ♦  Vital Strike  ♦  Volley Fire  ♦  Vulpine Pounce  ♦  Warrior Priest  ♦  Weapon Finesse  ♦  Weapon Focus  ♦  Weapon Proficiency  ♦  Weapon Specialization  ♦  Wings

 




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    • Anonymous

      This feat is bugged after lord of nothing DLC with patch 2.2.4p. When turned on, it was supposed deal more damage, but on damage indicator the number is the same with Power attack on and off. Currently have Tortured Crusader character equipped with longsword and heavy shield.

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