Quarterstaff is a weapon type in Pathfinder: Wrath of the Righteous, it belongs to Simple Proficiency Group.

 

All Quarterstaves in Pathfinder: Wrath of the Righteous

 

 


Quick Search of All Quarterstaves in Pathfinder: Wrath of the Righteous

Name

Proficiemcy

Critical

Weight

Range

Damage

Enhance

Bonus

Burned Oak

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +2 This +2 quarterstaff grants its wielder the ability to cast fire snake spell twice per day as a 9th level wizard, and burning hands spell at will as a wizard of level equal to the wielder's character level.

Black Raven's Staff

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +3 This +3 quarterstaff grants its wielder the ability to cast waves of fatigue spell three times per day as a 9th level wizard, and ray of enfeeblement spell at will as a wizard of level equal to the wielder's character level.

Prowling Cheetah

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +1 This +1 speed quarterstaff grants its wielder the ability to cast feather step (mass) spell three times per day as 5th level druid.

The Call

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +4 This +4 quarterstaff grants its wielder the ability to cast summon monster VIII spell twice per day for 15 rounds, and glitterdust spell at will as a wizard of level equal to the wielder's character level.

Wall of the DIsciple

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +1 This +1 axiomatic quarterstaff is capable of delivering heavy stunning strikes upon the enemy.

Rigid Oak Staff

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +2 This +2 quarterstaff grants its wielder a +4 morale bonus to Constitution, a +2 morale bonus on Fortitude saving throws, and the ability to cast resist sonic spell twice per day as a 4th level wizard.

The Undaunted

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +4 This +4 flaming aberration bane quarterstaff grants its wielder a +3 morale bonus on Persuasion skill checks when used to intimidate, and the ability to cast remove paralysis spell once per day as a 4th level cleric.

Necromancer's Staff

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +1 This +1 quarterstaff grants a +3 enhancement bonus to the weapons of the monsters summoned by the wielder using animate dead and create undead spells.

Crimson Counselor

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +2 This weapon is a +2 quarterstaff.

Staff of the Whispering Souls

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +2 Souls trapped in this +2 quarterstaff grant the weilder +4 profane bonus to Intelligence. Only a creature of Evil alignment can use this staff.

Ruin

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +5 Whenever this +5 quarterstaff lands a hit, it deals additional 2d6 force damage. If Ruin's wielder is chaotic, it grants them a +4 bonus to spell penetration. If Ruin's wielder is lawful, it grants them a +6 bonus on concentration checks.
If Ruin's wielder is neutral, it grants them a +2 bonus to spell penetration and a +3 bonus on concentration checks.

Twin Serpents

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +5 This +5 quarterstaff deals force damage. Whenever its wielder casts spells with force descriptor, they deal +2 damage per dice. It also grants its wielder the ability to cast empowered magic missile spell at will as a 3rd level wizard.

Blaze of Disaster

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +1 This +1 flaming quarterstaff grants the wielder an ability to cast fireball spell 3 times per day as 8th level wizard.

Quarterstaff of Slip

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +1 This +1 quarterstaff grants its wielder a +1 competence bonus to AC.

Quarterstaff of Coercion

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +1 This +1 quarterstaff adds +1 to the DC for all Will saving throws against spells the wielder casts.

Awakened Driftwood

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +3 This +3 unholy quarterstaff adds +1 to the DC for all saving throws against spells from the necromancy school the wielder casts. It also grants the wielder a +3 bonus on caster level checks made to overcome a creature's spell resistance.

Burned Ashwood

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +2 This +2 quarterstaff grants the wielder ability to cast the burning arc spell at will as a 5th level wizard.

Pillar of Hope

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +3 Whenever the wielder of this +3 holy quarterstaff confirms a critical hit, all allies in 15 feet radius get a +2 morale bonus to attack rolls for 1 round.

Quarterstaff of the War Mage

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +3 This +3 quarterstaff adds +2 to the DC for all saving throws against spells from the wielder casts. It also grants the wielder a +4 bonus to caster level checks made to overcome spell resistance, and a +5 competence bonus to Use Magic Device skill checks.

Ashmaker

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +4 This +4 flaming burst quarterstaff grants its wielder a +2 bonus on attack rolls and to caster level for all Evocation school spells.

Phantasmal Guide

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +5 This +5 ghost touch quarterstaff allows its wearer to cast Illusion school spells as if they were 3 levels higher.

Spirit Thrasher

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +4 Whenever the wielder of this +4 axiomatic quarterstaff expends points from their ki pool, they get a +2 morale bonus on attack and damage rolls for 2 rounds.

Fiery Spell Weaver

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +5 This +5 flaming burst quarterstaff grants its wearer a +1 bonus to CL, +4 bonus on checks made to overcome spell resistance and a +15 competence bonus on Use Magic Device skill checks.

Quarterstaff of Dope

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +3 This is a +3 quarterstaff. Whenever you cast the same spell up to three times in a row, the first-time spell is cast, as usual, the second time it becomes empowered, as though using the Empower Spell feat, and the third time it becomes maximized, as though using the Maximize Spell feat. These effects stack. Empower Spell: All variable, numeric effects of an empowered spell are increased by half including bonuses to those rolls.
Saving throws and opposed rolls are not affected, nor are spells without random variables.

Finnean the Talking Weapon

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +3 This is a +3 ghost touch heartseaker weapon. This weapon can tear the soul of a living enemy: whenever it lands a hit, it deals additional 1d6 force damage.

Conjurer's Rage

Simple 20(x2) 4 lbs 2 ft Melee 1d6 (Bludgeoning) +4 Whenever the wielder of this +4 quarterstaff casts any summon monster spell, all summoned creatures gain a +6 competence bonus to Strength, Dexterity and Constitution ability scores.



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