At 7th level, the Warpriest gains the ability to enhance his Armor with divine power as a Swift Action. This power grants the armor a +1 enhancement bonus. For every 3 levels beyond 7th, this bonus increases by 1 (to a maximum of +5 at 19th level). The Warpriest can use this ability a number of minutes per day equal to his Warpriest level. This duration must be used in 1-minute increments, but they don’t need to be consecutive.
These bonuses stack with any existing bonuses the Armor might have, to a maximum of +5. The Warpriest can enhance Armor any of the following armor special abilities: energy resistance (normal, improved, and greater), fortification (heavy, light, or moderate), glamered, and spell resistance (13, 15, 17, and 19). Adding any of these special abilities replaces an amount of bonus equal to the special ability’s base cost. For this purpose, glamered counts as a +1 bonus, energy resistance counts as +2, improved energy resistance counts as +4, and greater energy resistance counts as +5. Duplicate abilities do not stack. The Armor must have at least a +1 enhancement bonus before any other special abilities can be added.
Sacred Armor is one of many Class Features available in Pathfinder: Wrath of the Righteous. Class Features are generally passive benefits that characters gain based on their Class but can also sometimes be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments, buff characters or just protect you.
Sacred Armor Information
How to Acquire Sacred Armor
Sacred Armor can be obtained by the following Classes:
Sacred Armor can be cast by using the following Items:
Sacred Armor Tips & Notes
- Notes & Tips go here