The colluding scoundrel is a canny and conniving skirmisher, manipulating her enemies O Scapegoat A colluding scoundrel is adept at redirecting a foe's hostility toward another creature, creating openings for her own attacks. A number of times per day equal to her hunter level, as a swift action, she can target one foe within 30 feet and designate one willing ally adjacent to that foe as a scapegoat. For the following minute, the target takes a -2 penalty on attacks against any creature Other than the designated scapegoat, and the target has a 10% spell failure chance on spells that don't target the scapegoat or include the capegoat in their area of effect. The penalty increases to —4 at 8th level and —6 at 15th level. The colluding scoundrel can designate her animal companion as a scapegoat without it counting against her daily uses of this ability.



Scapegoat is one of many Class Features available in Pathfinder: Wrath of the Righteous. Class Features are generally passive benefits that characters gain based on their Class but can also sometimes be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments, buff characters or just protect you.


Scapegoat Information



How to Acquire Scapegoat

Scapegoat can be obtained by the following Classes:

Scapegoat can be cast by using the following Items:


Scapegoat Tips & Notes

  • Notes & Tips go here


Hunter Abilities
Animal Companion  ♦  Animal Focus  ♦  Animal Insight  ♦  Backstabber  ♦  Bonus Combat Feat  ♦  Camouflage  ♦  Captor  ♦  Companion Judgment  ♦  Demonologist  ♦  Domain Selection (Hunter)  ♦  Emergency Swap  ♦  Evasion  ♦  Favored Terrain  ♦  Frightful Ferocity  ♦  Hide in Plain Sight  ♦  Hunter Tactics  ♦  Imminent Attack  ♦  Improved Evasion  ♦  Judgment  ♦  Master Backstabber  ♦  Master Hunter  ♦  Nature Sense  ♦  One with the Wild  ♦  Planned Distraction  ♦  Precise Companion  ♦  Raise Animal Companion  ♦  Second Animal Focus  ♦  Second Judgment  ♦  Self-reliance  ♦  Teamwork Feat  ♦  Terrain Expertise  ♦  Third Judgment  ♦  Weapon and Armor Proficiency


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