Sling Staff is a weapon type in Pathfinder: Wrath of the Righteous, they belong to Exotic Proficiency Group. To be able to equip and use Exotic Weapons, you'll need to acquire the Martial Weapon Proficiency Feat. You can use certain Exotic Weapons without having the Exotic Weapon Proficiency Feat by unlocking the Weapon Proficiency Feat and selecting the required Weapon Type. Exotic Weapons such as the Sling Staves are automatically proficient with Classes such as the BarbarianFighterPaladin, and Ranger.

This page covers a list of all the Sling Staves featured in Pathfinder: Wrath of the Righteous.

 

All Sling Staves in Pathfinder: Wrath of the Righteous

 

 

Name

Proficiemcy

Critical

Weight

Range

Damage

Enhance

Bonus

Avalanche

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +3 This +3 frost halfing sling staff grants its wielder a +2 morale bonus to damage , and an ability to cast stone call spell once per day as a 7th level wizard.

Carefree Hunter

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +2 This +2 halfing sling staff grants its wielder a +2 morale bonus to Dexterity, and a +5 luck bonus on Mobility skill checks.

Venheance of the Meek

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +2 This weapon is a +2 giant bane sling staff.

Arsonist's Slingstaff

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +4 Whenever the wielder of this +4 flaming burst slingstaff casts a spell with fire descriptor, that spell deals +1 point of damage per die rolled.

Hazard

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +2 Whenever the wielder of this +2 sling staff lands a hit with it, the enemy must pass a Reflex (DC 14) saving throw or suffer a random penalty -1 to Will, Reflex or Fortitude saving throws until the end of combat. This effect stacks.

Nature's Agony

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +3 This +3 sling staff is imbued with nature's agony. Whenever the wielder enters combat the weapon shrieks and creaks. All enemies within a 30 feet range have to pass a Will saving throw (DC 23) or suffer 3d6 sonic damage for 1d4 rounds. This weapon also adds +2 to the DC for all saving throws against spells with sonic descriptor the wielder casts.

Decay Spreader

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +5 The wielder of this +5 corrosive sling staff gets a +2 bonus to damage rolls for every corpse within a 50 feet range from them.

Oak of Thunder

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +5 Whenever the wielder of this +5 thundering burst slingstaff suffers 30 or more damage from an enemy in a single hit, he gets 2 additional attacks with this sling staff per round for 3 rounds.

Flame's Hatred

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +5 Whenever the wielder of this +5 vicious weapon lands a consequent hit in a full-round attack, it deals additional damage equal to the number of hits multiplied by 3.

Flame's Cleansing

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +5 Whenever the wielder of this +5 flaming burst weapon lands a first hit against a new enemy, the enemy must pass Fortitude saving throw (DC 32) or catch on cursed fire which makes it unable to cast spells for 1d3 rounds.

Flame's Will

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +5 Whenever the wielder of this +5 axiomatic weapon lands a hit against a new enemy, it marks it with "Obedience". such mark can only be on 1 target at a time. If the bearer of this mark tries to attack the owner of the weapon, it must pass a Will saving throw (DC 29) or suffer -3 penalty on attack rolls and a -8 penalty on damage rolls for 2 rounds.

Finnean the Talking Weapon

Exotic 20(x3) 3 lbs 50 ft Ranged 1d8 (Bludgeoning) +3 This is a +3 ghost touch heartseaker weapon. This weapon can tear the soul of a living enemy: whenever it lands a hit, it deals additional 1d6 force damage.



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