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A witch can cause a creature within 30 feet to fall into a deep, magical sleep, as per the spell sleep. The creature receives a Will save to negate the effect. If the save fails, the creature falls asleep for a number of rounds equal to the witch’s level. |
Slumber is a Hex in Pathfinder: Wrath of the Righteous. Hexes are magic tricks that grant Witches powers or weaken foes. At 1st level, a Witch gains one hex of her choice. She gains an additional hex at 2nd level and for every 2 levels attained after 2nd level. A Witch cannot select an individual hex more than once.
Slumber Information
Type: Hex
A witch can cause a creature within 30 feet to fall into a deep, magical sleep, as per the spell sleep. The creature receives a Will save to negate the effect. If the save fails, the creature falls asleep for a number of rounds equal to the witch’s level.
This hex can affect a creature of any HD. The creature will not wake due to noise or light, but others can rouse it with a standard action. This hex ends immediately if the creature takes damage. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.
How to Acquire Slumber
Slumber can be obtained by the following classes:
Slumber can be cast by using the following Items:
- Item: ??
- Weapon: ??
- Armor: ??
Slumber Tips & Notes
- Notes & Tips go here
All Hex in Pathfinder: Wrath of the Righteous |
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