Slumber is a Shaman Hex in Pathfinder: Wrath of the Righteous. The Shaman learns Hexes by leveling up. At 2nd level, a shaman learns a new hex at 2nd, 8th, 10th, 12th, 16th, 18th and 20th level. Shamans can't select a hex more than once unless noted otherwise. Some Shaman Spirits also feature selectable Hexes.
A shaman can cause a creature within 30 feet to fall into a depp, magical sleep, as per the spell sleep. The creature receives a Will save to negate the effect. If she save fails, the creature falls asleep for a number of rounds equal to shaman's level.
This hex can affect a creature of any HD. This hex ends immediately if the creature takes damage. Whether or not tthe save is successful, a creature cannot be the target of this hex again for 1 day.
Slumber Tips & Notes
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