Soothing Performance

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A bard of 12th level or higher can use his performance to create an effect equivalent to a mass cure of serious wounds, using the bard's level as the caster level. In addition, this performance removes the fatigued, sickened, and shaken condition from all those affected. Using this ability requires 4 rounds of continuous performance.

Soothing Performance is one of many Class Features available in Pathfinder: Wrath of the Righteous. Class Features are generally passive benefits that characters gain based on their Class but can also sometimes be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments, buff characters or just protect you.

 

Soothing Performance Information

Type:

 

How to Acquire Soothing Performance

Soothing Performance can be obtained by the following Classes:

 

Soothing Performance can be cast by using the following Items:

  • Item: Item goes here.
  • Weapon: Weapon goes here.
  • Armor: Armor goes here.

 

Soothing Performance Tips & Notes

  • Notes & Tips go here

 

 
All Bard Abilities in Pathfinder: Wrath of the Righteous
Archaeologist's Luck  ♦  Augment Summoning (Class Feature)  ♦  Bard Proficiencies  ♦  Bard Talent  ♦  Bardic Performance (Move Action)  ♦  Bardic Performance (Swift Action)  ♦  Beast Call  ♦  Blinding Strike  ♦  Bound to the Land  ♦  Call Lightning  ♦  Canny Observer  ♦  Cantrips (Bard)  ♦  Clever Explorer  ♦  Combat Trick  ♦  Confident Explorer  ♦  Confounding Blades  ♦  Crippling Strike  ♦  Dance of the Dead  ♦  Danger Sense  ♦  Deadly Performance  ♦  Detected Magic  ♦  Dirge of Doom  ♦  Dispelling Attack  ♦  Double Debilitation  ♦  Evasion  ♦  Familiar (Bard)  ♦  Fan the Flames  ♦  Fascinate  ♦  Fire Dance  ♦  Focusing Attack - Confused  ♦  Focusing Attack - Shaken  ♦  Focusing Attack - Sickened  ♦  Frightening Tune  ♦  Haunted Eyes  ♦  Haunting Refrain  ♦  Hunter's Surprise  ♦  Improved Evasion  ♦  Improved Uncanny Dodge  ♦  Incite Rage - Enemies  ♦  Inspire Competence  ♦  Inspire Courage  ♦  Inspire Ferocity (Beast Tamer)  ♦  Inspire Greatness  ♦  Inspire Heroics  ♦  Inspire Tranquility  ♦  Iron Guts  ♦  Jack of All Trades  ♦  Lore Master (Bard)  ♦  Opportunist  ♦  Saving Tranquility  ♦  Secrets of Grave  ♦  Secrets of the Grave  ♦  Skill Mastery - Knowledge  ♦  Skill Mastery - Lore  ♦  Skill Mastery - Stealth and Trickery  ♦  Slayer Camouflage  ♦  Slow Reactions  ♦  Spontaneous Summoning  ♦  Storm Call  ♦  Storm Call, Greater  ♦  Summon Nature's Ally  ♦  Summon Nature's Ally I (Class Feature)  ♦  Summon Nature's Ally II (Class Feature)  ♦  Summon Nature's Ally III (Class Feature)  ♦  Summon Nature's Ally IV (Class Feature)  ♦  Summon Nature's Ally IX (Class Feature)  ♦  Summon Nature's Ally V (Class Feature)  ♦  Summon Nature's Ally VI (Class Feature)  ♦  Summon Nature's Ally VII (Class Feature)  ♦  Summon Nature's Ally VIII (Class Feature)  ♦  Terrain Mastery  ♦  Thunder Call  ♦  Tranquil Apotheosis  ♦  Tranquil Senses  ♦  Trap Sense  ♦  Uncanny Dodge  ♦  Weapon Snatcher  ♦  Wearying Strike  ♦  Well-Versed

 




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