Sword of Heaven

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Mythic Path Angel
Angels can imbue their Weapons with holy power. Weapons imbued with holy power deal an additional 2d6 holy damage on attacks, while Spells and abilities used while holding imbued weapons deal an additional 2 dice of damage or heal an additional 2 dice of damage.

Sword of Heaven is a Mythic Ability unlocked exclusively by progressing through the Angel Mythic Path in Pathfinder: Wrath of the Righteous. Mythic Abilities are unique abilities bestowed upon Mystic Heroes when they ascend to certain levels on the respective Mythic Path. These powerful abilities are a crucial component to crafting Builds, as they provide benefits that synergize with specific Spells, Feats, Traits, and Classes. You may find the relevant information of the Sword of Heaven mythic ability on this page.

 

Sword of Heaven Information

Angels can imbue their Weapons with holy power. Weapons imbued with holy power deal an additional 2d6 holy damage on attacks, while Spells and abilities used while holding imbued weapons deal an additional 2 dice of damage or heal an additional 2 dice of damage.

 

Improved Sword of Heaven

 

Abolish Disease

Weapons of the angel become a bane to all diseases. A creature wielding them becomes immune to all diseases. Healing spells cast by that creature now remove all diseases from the target and also remove fatigued, exhausted, sickened, and nauseated conditions. Creatures that apply diseases on attacks or are otherwise closely linked to diseases suffer an additional 50% of damage from the wielder as holy damage. 

 

Abolish Guile

Weapons of the angel become a bane to all guile. A creature wielding them becomes immune to compulsion effects. Healing spells cast by that creature now remove all mind-affecting effects from the target. Creatures that commonly use compulsion suffer an additional 50% of damage from the wielder as holy damage.

 

Abolish Poison

Weapons of the angel become a bane to all poisons. A creature wielding them becomes immune to poisons. Healing spells cast by that creature now remove all poisons from the target and heal all ability damage and ability drain. Creatures that apply poison on attacks or are otherwise closely linked to poisons suffer an additional 50% of damage from the wielder as holy damage.

 

Abolish Undeath

Weapons of the angel become a bane to all undeath. A creature wielding them becomes immune to death effects and energy drain. Healing spells cast by that creature now remove paralysis and all negative levels from the target. Undead creatures suffer an additional 50% of damage from the wielder as holy damage.

 

Bestow the Divine

Angel can now imbue weapons of others with the same holy power. Angel can still imbue the weapons of only one creature.

 

Everlasting Flame

Sword of Heaven now lasts for 1 minutes per mythic rank.

 

Grand Blessing

Additional damage and healing from Sword of Heaven are now maximized.

 

Guide the Faithful

Attacks with the imbued weapon now mark the target for 1 minute, making the target visible, giving the target a -40 penalty to stealth checks and a -4 penalty to AC.

 

Greater Sword of Heaven

 

Demon Bane

Weapons of Angel become the bane to all demons. You gain a +2 bonus on attack and damage rolls made against creatures with Demon subtype, and successful hits deal additional 2d6 holy damage. This bonus stacks with Bane special quality.

 

Overwhelming Flames

Attacks of the owner of the imbued weapon now additionally deal weapon damage to all enemies within 5 feet. 

 

Speed of Light

The owner of the imbued weapon now is under effect similar to Haste, but granting 2 additional attacks and making all spells of level 7 or lower quickened, as though using the Quicken Spell feat.

 

Heavenly Host

You can grant your sword enhancement to all allies in 50-feet raidus.

Prerequisite: Bestow the Divine

Where to Find Sword of Heaven

  • Sword of Heaven is a mythic ability that can be found at Mythic Rank 3 on the Angel Mythic Path

 

Sword of Heaven Tips & Notes

  • Notes, tips, tricks, and trivia go here.

 

 
Pathfinder: Wrath of the Righteous All Mythic Abilities
Abundant Arcane Pool  ♦  Abundant Bane  ♦  Abundant Casting  ♦  Abundant Ki  ♦  Abundant Smite  ♦  Aeon Bane  ♦  Aeon Companion Immunities  ♦  Aeon Immunities  ♦  Always a Chance  ♦  Angelic Halo  ♦  Any Means Necessary  ♦  Archmage Armor  ♦  Ascendant Armor  ♦  Ascendant Element  ♦  Ascendant Summons  ♦  Aspect of Balor  ♦  Aspect of Coloxus  ♦  Aspect of Omox  ♦  Aspect of Shadow Demon  ♦  Aspect of Vavakia  ♦  Aspect of Vrolikai  ♦  Battle Meditation  ♦  Beneficial Curse  ♦  Best Jokes  ♦  Bit of Fun  ♦  Bloodline Ascendance  ♦  Boundless Healing  ♦  Brutality Incarnate  ♦  Cleaving Shot  ♦  Close to the Abyss  ♦  Close to the Heavens  ♦  Dance Macabre  ♦  Dark Rites  ♦  Defensive Study  ♦  Demon Lord Aspect  ♦  Demonic Aspect  ♦  Demonic Charge  ♦  Demonic Claws  ♦  Demonic Rage  ♦  Dimensional Retribution  ♦  Distracting Shots  ♦  Domain Zealots  ♦  Dragon Companion  ♦  Elemental Barrage  ♦  Enduring Spells  ♦  Enforced Vigor  ♦  Enforcing Gaze  ♦  Ever Ready  ♦  Everlasting Judgement  ♦  Expose Vulnerability  ♦  Eye of the Swarm  ♦  Favorite Metamagic  ♦  Force Reality  ♦  Free from evil  ♦  Full Reservoire  ♦  Greater Abundant Casting  ♦  Greater Enduring Spells  ♦  Halo's Holy Aura  ♦  Hell's Authority  ♦  Hell's Decree  ♦  Hell's Dominance  ♦  Hell's Rule  ♦  Hell's Vengeance  ♦  Host of the Great Swarm  ♦  Impossible Domain  ♦  Improved Abundant Casting  ♦  Improved Sword of Heaven  ♦  Inspirational Leader  ♦  Instrument of Freedom  ♦  Kinetic Overcharge  ♦  Last Stand  ♦  Leading Strike  ♦  Lich Powers  ♦  Limitless Rage  ♦  Lord Beyond the Grave  ♦  Lord of Death  ♦  Magic Nullification  ♦  Major Demonic Aspect  ♦  Master Shapeshifter  ♦  Mythic Charge  ♦  Mythic Spellbook  ♦  Mythic Trick  ♦  Mythical Beast  ♦  Over-Infused Blasts  ♦  Powerful Shadows  ♦  Ranging Shot  ♦  Rupture Restraints  ♦  Second Bloodline  ♦  Second Bloodrager Bloodline  ♦  Second Mystery  ♦  Second Spirit  ♦  Skeletal Champion  ♦  Skeleton Upgrade Selection  ♦  Sneak Attack (Mythic Ability)  ♦  Sneaky Quack  ♦  Song Courageous Defender  ♦  Song of Broken Chains  ♦  Song of Defiance  ♦  Song of Heroic Resolve  ♦  Summon Adamantine Golem  ♦  Summon Astral Deva  ♦  Summon Axiomite  ♦  Summon Azata Ghael  ♦  Summon Bogeyman  ♦  Summon Ecorche  ♦  Summon Fallen  ♦  Summon Gold Golem  ♦  Summon Havoc Dragon  ♦  Summon Iron Golem  ♦  Summon Mastodon  ♦  Summon Movanic Deva  ♦  Summon Nightshade Nightcrawler  ♦  Summon Nixie Prankster  ♦  Summon Phoenix  ♦  Summon Plague Beast Mastodon  ♦  Summon Ravener Dragon  ♦  Summon Spirit Guardian  ♦  Summon Stone Golem  ♦  Summon Vilderavn  ♦  Summon Wild Hunt  ♦  Summon Wild Hunt Archer  ♦  Summon Wild Hunt Monarch  ♦  Summon Wild Hunt Scout  ♦  Superpowers  ♦  Swarm Form  ♦  The Bigger They Are  ♦  The Swarm  ♦  Throw Elixir  ♦  Thundering Blows  ♦  Unrelenting Assault  ♦  Unstoppable  ♦  Witch Wandering Hex

 




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