Temple of the Good Hunt

temple of the good hunt map pathfinder wrath of the righteous wiki guide
Location World Map
Sub-Areas N/A
NPC's Delamere
Kyado
Merchants None
Quests Seek and Ye Shall Find

Temple of the Good Hunt is a Location in Pathfinder: Wrath of the Righteous. Temple of the Good Hunt can be found at World Map. This is where, in times of yore, the Sarkorians worshiped Erastil, the patron of hunting and country life. The demon invasion left the temple without its flock, but it somehow avoided the wrath of monsters that usually ravage any trace of the worship of good gods. It stands still, empty and decrepit, waiting for the mortals to return.

 

Temple of the Good Hunt Information

  • If you get the key by force or diplomatic approach, you can explore the basement of the temple and found the Baphomet cultists activities.
  • You can interact with the coffin. To open it, you need to pass a 30 Knowledge (Religion), Arcana or Trickery check, or be a cleric of Erastil.
  • If you are a Lich, you can raise the priestess Delamere as an undead Companion.
  • You can also choose to take her items, Delamere's Bow (+2 holy Composite Longbow) and Delamere's Armor (+3 Leather armor).
  • You can else choose to move the coffin intact to Drezen. If you do so, you will gain a relic card that cost 1000 resource and 100 material, but gain 12 Clerics and 20 Rangers to your Crusade.
  • You may choose to smash the lid instead. If you do so, you still receive the items listed above, but they become Cursed. It is unclear what this effect does.
  • Zanedra may return to this place for hiding. 
  • After you have complete the quest at Ivory Sanctum, return to this place to defeat Zanedra and her followers.

 

NPCs at Temple of the Good Hunt

  • Delamere (if raised as a Lich)
  • Kyado

 

Quests related to Temple of the Good Hunt

 

 

Temple of the Good Hunt Map

temple of the good hunt map pathfinder wrath of the righteous wiki guide

 

Temple of the Good Hunt Notes & Tips

  • On the first floor in the room to the left are Ultimate Predator - These knee pads grant their wearer a +2 insight bonus on attack and damage rolls made with natural weapons against animals, magical beasts and monstrous humanoids.
  • On the first floor in the room to the left is a note - Specimen 367 "Finnean Dismar" - Test Report 1
  • On the first floor in the room (trapped) to the right is a Belt of Incredible Dexterity +4 in a locked chest.  This room also contains Elven Notes and a magic essence. 
  • Other notes...

 

 

 
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    • Anonymous

      Tip for Trickster mythic path - if you don't have any good-aligned archers who can use the normal bow, but you *do* have at least one rank in the Knowledge (Arcana) mythic trick... bust open the coffin! Delamere's Cursed Bow will become a +4 composite longbow, which is still pretty nice for early act 3.

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