Trident is a weapon type in Pathfinder: Wrath of the Righteous, it belongs to Martial Proficiency Group. To be able to equip and use Martial Weapons, you'll need to acquire the Martial Weapon Proficiency Feat. You can use certain Martial Weapons without having the Martial Weapon Proficiency Feat by unlocking the Weapon Proficiency Feat and selecting the required Weapon Type. Martial Weapons such as the Tridents are automatically proficient with Classes such as the Barbarian, Fighter, Paladin, and Ranger.

This page covers a list of all the Tridents featured in Pathfinder: Wrath of the Righteous.

 

All Tridents in Pathfinder: Wrath of the Righteous

 

 


Quick Search of All Tridents in Pathfinder: Wrath of the Righteous

Name

Proficiemcy

Critical

Weight

Range

Damage

Enhance

Bonus

Bound Thunder

Martial 20(x2) 4 lbs 2 ft Melee 1d8 (Piercing) +1 This +1 shock trident grants its wielder the ability to cast lightning bolt spell once per day as a 10th level wizard.

Horror's Teeth

Martial 20(x2) 4 lbs 2 ft Melee 1d8 (Piercing) +4 Each time this +4 trident lands a hit, the enemy has to pass a Will saving throw (DC 16) or become frightened for 1d3 rounds.

Nature's Wrath

Martial 20(x2) 4 lbs 2 ft Melee 1d8 (Piercing) +5 This +5 trident does additional 1d12 damage against aberrations, constructs, humanoids, outsiders and undead. On a successful hit, it makes the target vulnerable to electricity for 1 minute.

Call of Ocean

Martial 20(x2) 4 lbs 2 ft Melee 1d8 (Piercing) +3 This +3 trident grants the wielder an ability to summon a large water elemental once per day as a 11 level Druid.

Triumph of Pain

Martial 20(x2) 4 lbs 2 ft Melee 1d8 (Piercing) +5 Whenever the wielder of this +5 agile trident hits a new enemy for the first time, the target must pass a Reflex saving throw (DC 27). On a failed saving throw the enemy becomes prone for 1 round and suffers 3d6 piercing damage, on success, it suffers a -4 penalty to CMD for 2 rounds.

Tidebringer

Martial 20(x2) 4 lbs 2 ft Melee 1d8 (Piercing) +5 This +5 axiomatic elder icy burst trident allows its wearer to cast tsunami once per day as a 18th level wizard.

Flame's Hatred

Martial 20(x2) 4 lbs 2 ft Melee 1d8 (Piercing) +5 Whenever the wielder of this +5 vicious weapon lands a consequent hit in a full-round attack, it deals additional damage equal to the number of hits multiplied by 3.

Flame's Cleansing

Martial 20(x2) 4 lbs 2 ft Melee 1d8 (Piercing) +5 Whenever the wielder of this +5 flaming burst weapon lands a first hit against a new enemy, the enemy must pass Fortitude saving throw (DC 32) or catch on cursed fire which makes it unable to cast spells for 1d3 rounds.

Flame's Will

Martial 20(x2) 4 lbs 2 ft Melee 1d8 (Piercing) +5 Whenever the wielder of this +5 axiomatic weapon lands a hit against a new enemy, it marks it with "Obedience". Such mark can only be on 1 target at a time. If the bearer of this mark tries to attack the owner of the weapon, it must pass a Will saving throw (DC 29) or suffer -3 penalty on attack rolls and a -8 penalty on damage rolls for 2 rounds.

Finnean the Talking Weapon

Martial 20(x2) 4 lbs 2 ft Melee 1d8 (Piercing) +3 This is a +3 ghost touch heartseaker weapon. This weapon can tear the soul of a living enemy: whenever it lands a hit, it deals additional 1d6 force damage.



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