Unique Weapons in Pathfinder: Wrath of the Righteous
Name |
Type |
Bonus |
Location/How to get |
Bulky Pick | Heavy Pick | Gray Garrison | |
The Malady | Shortsword | Gray Garrison | |
Detainer | Heavy Crossbow | Joran Vhane | |
The Collapse | Warhammer | +1, Cold Iron Whenever this +1 cold iron warhammer confirms a critical hit, all enemies in 15 feet area must pass a Fortitude saving throw (DC 16) or become prone. |
Blackwing Library |
Warhammer of Obstinacy | Warhammer | +2 Each time this +2 warhammer lands a hit, the enemy should pass Reflex saving throw (DC 15) or suffer additional 1d8 piercing damage. |
Lost Chapel |
Flail of Hope | Flail | +2, Mithral Whenever the wielder of this +2 mithral flail confirms a critical hit with it, it restores 1d6 hp to the wielder. It can be wielded only by lawful good, lawful neutral or neutral good characters. |
Lost Chapel |
Bastard Sword of Hope | Bastard Sword | +2, Mithral Whenever the wielder of this +2 mithral bastard sword confirms a critical hit with it, it restores 1d8 +5 hp to the wielder. It can be wielded only by lawful good, lawful neutral or neutral good characters. |
Reliable Redoubt |
Voice of Hollow | Heavy Mace | +2, Mithral Whenever the wielder of this +2 mithral heavy mace confirms a critical hit with it, a loud sound is produced. All enemies in a 30 feet cone, except the target, have to pass a Will saving throw (DC 16) or be affected with the voices of hollow effect for 1d4 rounds. Voices of Hollow: Every turn the target is randomly affected with one of the following: 50% chance they behave normally, but suffer 2d6 sonic damage, 50% chance they attack the nearest creature. |
Leper's Smile |
Black Dragon's Fang | Longsword | +3, Corrosive Whenever this +3 corrosive longsowrd lands a hit on an enemy, It deals additional 2d6 corrosive damage to all enemies in 30 feet area. After this ability has been activated, it can't be activated again for 1d4 rounds. |
Wilcer Garms |
Attrition Dagger | Dagger | +1, Finesse Wielding Once a round, when this +1 dagger lands a hit on an enemy, it deals them 1 Constitution ability damage. This power can't lower the target's Constitution ability score below 5. |
Wilcer Garms |
Light Crossbow of Oracle's Misery | Light Crossbow | Whenever this +2 light crossbow confirms a critical hit, if wielded by an oracle, the target must pass a Will saving throw (DC 22) or suffer from the sanme effect as the oracle's curse gave on level 1, without any of its benefits. This effect can be removed with the remove curse spell. | Topaz Solutions |
Honorable Judgement | Gnome Hooked Hammer | +2, Holy If the wielder of this +2 holy gnome hooked hammer has any lawful alignment, the first hit during a round they land on a creature with any chaotic alignment deals additional 1d6 holy damage. |
Wilcer Garms |