Wand of Greater Command - Flee![]() |
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This spell functions like command, except this spell affects multiple enemies in 30 feet radius, and the activities continue beyond 1 round. | |
Target | ![]() All enemies within a 30 foot burst, centered on target creature within close range. |
Duration | 1 round/level |
Saving Throw | Will negates |
Spell Resistance | Affected by target's spell resistance |
Spell Descriptors | Mind-Affecting |
Casting Time | Standard Action |
Wand of Greater Command - Flee is a Wand in Pathfinder: Wrath of the Righteous. Wand of Greater Command - Flee is a level 5 Scroll from the Enchantment school. Wands in Pathfinder: Wrath of the Righteous can be used for dealing damage to Enemies, inflict Status Ailments or to buff Characters.
Wand of Greater Command - Flee Information
This spell functions like command, except this spell affects multiple enemies in 30 feet radius, and the activities continue beyond 1 round. At the start of each commanded creature's action after the first, it gets another Will save to attempt to break free from the spell. Each creature must receive the same command.
Flee: On its turn, the subject moves away from you as quickly as possible for 1 round. It may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal.
- Can be used with skill check. DC: 20
- Difficulty Class: 17
- Level: 5
- School: Enchantment
- Cost: 6581
- Weight:
1 lbs
Wand of Greater Command - Flee Properties
- Target:
All enemies within a 30 foot burst, centered on target creature within close range. - Duration: 1 round/level
- Saving Throw: Will negates
- Spell Resistance: Affected by target's spell resistance
- Spell Descriptors: Mind-Affecting
- Casting Time: Standard Action
- Charges: 39
- Caster Level: 9
Wand of Greater Command - Flee Notes & Tips
- Notes & Tips go here...