Shaman Hex

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Shaman Spirit --

Ward is a Shaman Hex in Pathfinder: Wrath of the Righteous. The Shaman learns Hexes by leveling up. At 2nd level, a shaman learns a new hex at 2nd, 8th, 10th, 12th, 16th, 18th and 20th level. Shamans can't select a hex more than once unless noted otherwise. Some Shaman Spirits also feature selectable Hexes.


Ward Information

The warded creature receives a +2 deflection bonus to AC and a +2 resistance bonus on saving throws. This ward lasts until the warded creature is hit of fails a saving throw. A shaman knows when a warded creature is no longer protected. A shaman uses this ability again, the previous ward immediately ends. A shaman cannot use this ability on herself. At 8th and 16th level, the bonuses provided by this ward increase by +1.


Ward Tips & Notes

  • Notes & Tips go here..



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