Warpriest Builds in Pathfinder: Wrath of the Righteous are made up of your Class Features, Abilities, Ability Scores, Feats, Spells and your Weapons, Armor and Skills. All of these things combine to determine how your Warpriest Build plays, and it's a lot to take in if you are a new player, or even veteran. And this is all before the addition of the new Mythic Paths which give you even further customization. When you complete quest The Burning City and A Blow from the Sky, you will get 1 level of Mythic Hero class.
Notable things about Warpriest Builds are as follows:
- Fighter Feats
- Can cast Divine Spells up through Level 6
- Can use Sacred Weapon and Sacred Armor
- Can use Fervor to heal or deal damage
The combination of Spellcasting and Fighter Feats is rare in Pathfinder: Wrath of the Righteous, making the Warpriest Class very very good. Warpriest Builds can also buff their Attack Rolls and Damage Rolls with Sacred Weapon, as well as Armor Class with Sacred Armor. What's great about Sacred Armor is that it buffs your Armor (item), and not yourself, so you can also use another Armor Class Enhancement buff that targets yourself if you want.
Warpriest Builds
Zen Archer 4 / Cult Leader 16
Archer that can cast Divine Spells, use Sacred Weapon and Sacred Armor, as well as Fervor and Sneak Attack.
Race: Plumekith (Garuda-Blooded)
Attributes: STR 18, DEX 18, CON 10, INT 10, WIS 22, CHA 8
BAB: +16 +11 +6 +1
Level | Key Abilities Gained | Feats Taken |
Zen Archer 1 | Flurry of Blows, Unarmed Strike, AC Bonus, Monk Bonus Feat | Deadly Aim, Point-Blank Shot |
Zen Archer 2 | Weapon Focus Longbow | Precise Shot |
Zen Archer 3 | Ki Pool, Zen Archery, Point Blank Master | Improved Initiative |
Zen Archer 4 | Ki Power: Barkskin | -- |
Cult Leader 1 | -- | Warrior Priest |
Cult Leader 2 | -- | -- |
Cult Leader 3 | Positive Energy Fervor, Sneak Attack 1d6 | Accomplished Sneak Attacker |
Cult Leader 4 | Sacred Weapon | -- |
Cult Leader 5 | -- | Weapon Specialization |
Cult Leader 6 | Sneak Attack 2d6 | Improved Critical |
Cult Leader 7 | Sacred Armor | Clustered Shots |
Cult Leader 8 | Sacred Weapon +2 | -- |
Cult Leader 9 | Sneak Attack 3d6 | Greater Weapon Focus |
Cult Leader 10 | Sacred Armor +2 | -- |
Cult Leader 11 | -- | Snap Shot |
Cult Leader 12 | Sacred Weapon +3, Sneak Attack 4d6, Hide in Plain Sight | -- |
Cult Leader 13 | Sacred Armor +3 | Greater Weapon Specialization |
Cult Leader 14 | -- | -- |
Cult Leader 15 | Sneak Attack 5d6 | Penetrating Strike |
Cult Leader 16 | Sacred Weapon +4, Sacred Armor +4 | -- |
Healing Tank:
Warpriest/Shield Bearer
This build seeks to be an almost untouchable clanking tank with good healing abilities, and an incredible protector against Abysmal Corruption during Rests, significantly aiding long Abyss crawls. Weakness is mind-affecting spells due to low Int., so look to buff spell resistances. Damage is lower than 2 weapon fighters but good AC with Heavy Armor & Shield. Keep Defensive Fighting on, turn off right before attack with no movement, then turn on again immediately after attack. Get AC as high as possible and draw enemy attention & attacks to you (keep halo on, demons hate Good Aasimars). Keep Lore/Religion as high as possible: +1 Skill Point @ Lvl 1 yields a +10 Religion check! Low intelligence (8, which frees 2 Skill Points for other ability) due to lack of schooling as an Mendevian Orphan (MO background grants +1 Religion, +1 on all Saves against demons), while hanging out a lot with the nice local Priest father-figure helping homeless orphans w/ food & shelter. Iomedae is an obvious choice for a god, but Sarenre additionally takes CG while still favoring a one handed weapon (Scimitar). Suggested Alignment is LG (Iomedae) or NG (Sarenae), allowing max choice between Lawful and Chaotic actions while always choosing Good reactions in dialogs. For Weapon Focus, choose a one-handed weapon, Consider the favored weapon of your deity (you ARE the god's Cleric after all), but you're not bound to that - any weapon focused on is treated as a Sacred Weapon.
THIS SHIELD BEARER BUILD (think about it...) SHOULD AVOID USE OF NON-RANGED TWO-HANDED WEAPONS!
Ranged weapons are fine for distance work, but remember you are a front-line heavy armor tank.
Race: Angelkin Aasimar, Regional/Mendevian Orphan
Level 1 Attributes: STR 17, DEX 12, CON 13, INT 8, WIS 16, CHA 12
Obviously, add Attribute points to STR and then CON first, unless you want to concentrate on bosting WIS, also a very valid choice for healing & aid spells.
BAB: +?? +?? +?
Level | Key Abilities Gained | Feats Taken |
1 | War Priest Weapon & Armor Proficiencies, Spontaneous (Cure) Casting, Blessings x2, Sacred Weapon:Shield, Shield Adept, Shield Bash, choose +1 Lore:Religion (gives +10 Rest Abysmal Checks) | Toughness |
2 | +1 Lore:Religion (gives +11 Rest Abysmal Checks), +1 Athletics (-3 to +1 on Checks)) | Positive Energy Fervor |
3 | Skill Focus:Lore:Religion (additional +6 Abismal Checks, now +17 at only 3rd level!) | Heavy Shield Bash |
4 | +1 Skill Strength (now Str=18; +4); Skills: Lore/Religion +1 (now +18 modifier), +1 Persuasion | Channel Positive Energy |
5 | ||
6 | Bonus feat | |
7 | ||
8 | Sacred Weapon, Sacred Shield | |
9 | Bonus feat | |
10 | Sacred Armor | |
11 | ||
12 | Bonus feat, Sacred Weapon, Sacred Shield | |
13 | Sacred Armor | |
14 | ||
15 | Bonus feat | |
16 | Sacred Weapon, Sacred Shield | |
17 | ||
18 | Bonus feat | |
19 | ||
YOUR BUILD NAME HERE
Build Description Goes here
Race: ???
Attributes: STR ??, DEX ??, CON ??, INT ??, WIS ??, CHA ??
BAB: +?? +?? +?
Level | Key Abilities Gained | Feats Taken |
YOUR BUILD NAME HERE
Build Description Goes here
Race: ???
Attributes: STR ??, DEX ??, CON ??, INT ??, WIS ??, CHA ??
BAB: +?? +?? +?
Level | Key Abilities Gained | Feats Taken |
YOUR BUILD NAME HERE
Build Description Goes here
Race: ???
Attributes: STR ??, DEX ??, CON ??, INT ??, WIS ??, CHA ??
BAB: +?? +?? +?
Level | Key Abilities Gained | Feats Taken |
YOUR BUILD NAME HERE
Build Description Goes here
Race: ???
Attributes: STR ??, DEX ??, CON ??, INT ??, WIS ??, CHA ??
BAB: +?? +?? +?
Level | Key Abilities Gained | Feats Taken |