Wenduag is a Companion in Pathfinder: Wrath of the Righteous. Companions assist the player by joining his/her party and have their own backstories and unique characteristics. They all have their own Classes and equipment they begin with.
The deadly and cunning huntress from the mongrelmen tribe left her home to travel to the surface with her new commander. She inhabited a harsh and brutal world where the weak inevitably became prey for the strong.
So she chose to be strong. Is there anything in the world she wouldn't do in her quest for power, or will survival always remain her primary instinct?
Wenduag joins your party with the following build:
How to Recruit Wenduag
- Wenduag joins you in the Prologue.
- If you don't show Light of Heaven to chief Sull, she will stay with the party after rest, instead of Lann.
- Wenduag can join the party instead of Lann, if you pick the Demon Mythic Path dialogue option before the boss fight in Shield Maze. Showing Light of Heaven to Sull does not change that, and if you do not show Light of Heaven to Sull, and pick Angel Mythic Path dialogue option before said boss fight, then she can also join you.
- If Lann joins in Prologue, you may later recruit Wenduag in ACT 3 in Lann's personal quest, only if you picked Angel Mythic Path dialogue option before the boss fight. If you choose Wenduag at the end of the Prologue however, Lann will not be able to join you until act 5, and only if you chose the right options in Wenduag's act 3 quest, as well as in her act 5 quest.
- LATEGAME SPOILERS - click to show
In ACT IV, Wenduag may betray you in quest Bad Blood. To prevent her death, you need to side with her at the end of Shield Maze, and finish her personal quest in ACT III. Or, you side with Lann, and during Lann's personal quest choose the [Evil] diplomacy option and pass the check, telling Wenduag that serving in the Crusade is a great honor, one that she's not worthy of. If you do this, you'll be able to spare her and she'll run off, and you'll be able to recruit her in ACT 5.
Wenduag is a character that has little in the way of utility and typically only has one purpose: Dealing damage. Her Intelligence, Wisdom, and Charisma are all too low to consider any casting classes and the game already provides several superior skill-focused character options (Camellia, Arushalae, and Woljif). Her additional feats and access to Weapon Training as a Fighter can give her DPS an edge over Lann's. She also shines as a ranged Slayer using dual Throwing Axes, using Studied Target and her high Dexterity to deliver impressive amounts of punishment.
While initially coming across as coldly pragmatic when met in Kanabres, in truth, Wenduag is a cruel, arrogant, and bloodthirsty narcissist. A firm believer of 'Survival of the Fittest,' she almost never spares any sympathy to those in need, seeing them as weak who don't deserve to live. This even applies to her fellow mongrels, wishing for only the strongest to survive. She revels in bloodshed and combat, particularly if it allows her to prove her own superiority. Befitting a follower of Lamashtu, Wenduag is very open about her sexuality, boasting about she "made Lann a man," and flirting with the Commander to get in their good graces. She has little- to no true loyalty to the Commander, or anyone of authority, always happy to betray her current master the moment a stronger force comes along. She is completely selfish, always looking out for ways to improve her own station or power, even at the expense of those under her command. This is shown when she wishes the mongrels would actively accept Savamelekh's demonic poison to empower themselves at the cost of their own sanity.
Her interactions with the rest of the party are typically insulting or taciturn. Wenduag acts quite rude to the party members, most of whom reciprocate with their own insults. Daeran, famed for his promiscuity, even claimed that Wenduag is too vile to consider attractive. The one exception to Wenduag's ire is Ember, whom Wenduag's hunter instincts immediately recognize as far more powerful than she lets on, and continues to claim respect for at several points in the story.
Out of all the recruitable companions in the game, Wenduag is the easiest to lose permanently, because the player has to choose very specific dialogue options to keep her loyal to their cause. Rather than proving their commitment to their companion or being kind or understanding like most other companions, the player must, in both subtle and overt ways, prove their dominance over her to keep her in line. This is due to how Wenduag had always planned to betray the Commander if they seemed weak. Only by forcing her to submit with brutal or cunning dialogue options can a player ensure that she remains loyal after her final loyalty mission is complete.
Romance: Wenduag's romance is available to both male and female characters. During conversations, say that you value Wenduag's strength and loyalty, but be sure to also choose dialogue that shows your strength over her, including making her kneel during Act 3. After a drunken rampage at the Half-Measure Tavern in Act 3, Wenduag should come to the Commander to ask if they are serious about a relationship, which will signal the true start of the romance. After this, camp out in the field (not on the overworld map) and you can potentially have Wenduag flirt more with the player and ask them to sleep with her. She will temporarily disappear from the party in Act 4 after Savamelekh's mansion, but return soon afterwards, just don't leave the Midnight Isles for the Colphyr Mines until she returns.
Wenduag Related Quests
4 Fighter/ 16 Cult Leader
16 STR/ 24 DEX/ 14 CON/ 10 INT/ 12 WIS/ 6 CHA
|3||Warpriest - Weapon Focus: Throwing Axe|
|5||Warpriest - Rapid Shot|
|7||Warpriest - Accomplished Sneak Attacker // Two-Weapon Fighting|
|9||Warpriest - Improved Two-Weapon Fighting|
|11||Warpriest - Improved Critical: Throwing Axe|
|13||Fighter - Dazzling Display // Shatter Defenses|
|15||Warpriest - Greater Two-Weapon Fighting|
|17||Warpriest - Double Slice|
|19||Fighter - Hammer the Gap|
|20||Fighter - Weapon Specialization: Throwing Axe|
Wenduag Build Pathfinder Wrath of the Righteous Guide – In this Wenduag Build Guide, I’m going to break down the best Archetypes to multiclass with, Attributes, Skills, Feats, Mythic Path and Equipment you should take for Wenduag to make her Melee Build as lethal as possible. With this Companion, we’ll be multiclassing with the Archaeologist Bard and Dragon Disciple to significantly boost our Strength. If you’re looking for an effective DPS Build that deals massive Melee Damage using a Reach Weapon, then this Wenduag Build Guide is for you.
Wenduag’s Build is mostly focused on improving damage to be able to eliminate enemies quickly. On the other hand, her attacks are penalized due to the Power Attack Feat, in exchange for more damage. However, it’s still decent as she’s able to take advantage of a lot of other Feats, regardless of multiclassing, to compensate for this. Wenduag also has commendable Armor Class (AC) that can further be enhanced depending on the Equipment she wears.
During A Conversation With Lann
- Lann: The human half of Lann's looks decidedly pale. "Life's a funny thing, isn't it? You find yourself in a new city and suddenly you bump into an old acquaintance..." He chuckles, but his expression is closer to a wince than a true smile. "Savamelekh is here, in Alushinyrra."
- Wenduag spits on the floor, grinning strangely. "You felt it too, Lann? The bloodthirst, the soft whispers calling you to give in to violence? Finally paying attention, are you?"
- Lann: Lann looks puzzled. "Uh... No. I don't hear any whispers and feel no bloodthirst... Wendu, see a healer. I think you're just insane." Lann and the huntress glare at each other.
- Lann: Lann looks at you with disapproval. "Very funny. I know we're surrounded by demons and they've all got tricky names - you can't be expected to remember all of them. Savamelekh is the one who's been kidnapping mongrels for ages in the caves and turning them into insane beasts. We've met him. Scrawny-looking guy with a long tail."
- "How do you know he's in Alushinyrra?"
- Lann: Lann offers a vague shrug without looking you in the eye. "I feel it. You know, it's like a scent - you smell something unusual once in your life and remember it forever. That feeling I had in the cave when Savamelekh was turning the mongrels into beasts... it's back. Like some cloying, nasty stench that's clogging up my lungs. Like I fell into a latrine and can't swim. Excuse the analogy."
- "Assuming Savamelekh is here, where should we look for him?"
- Lann: "Now that I don't know. But this thing... it seems to grow weaker and stronger as we move around. So if you put me on the scent, I'll lead you to him like a hound."
- "All right, we'll find Savamelekh's lair together, Lann."
- Lann: Lann nods. "The right thing to do would be to just raze this whole city to the ground, but one demon's lair will do to start with."
- "Take me with you master! I can feel him too, but my senses are more finely honed than Lann's. Savamelekh's poison runs in my veins."
- Lann: "I never thought I'd say this, but... that might be not such a bad idea."
- "I don't have time to deal with a mongrel vendetta."
Wenduag Tips and Notes
- If romanced and accept the poison, grants Mongrel's Blessing (Immunity to death effects, poison, and electricity. Whenever you land a hit in melee, the enemy must pass a Fortitude saving throw or suffer one permanent negative level to a maximum of 10 negative levels per enemy.)
- Other notes, tips, and trivia