Wild Effigy |
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Fortitude High |
Will Low |
Reflex High |
Base Attack Bonus High |
HP per level d10 |
Skill Points |
Class Initial Features |
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Class Skills |
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Wild Effigy is a Class in Pathfinder: Wrath of the Righteous. Wild Effigys employ a vast arsenal of handmade potions, extracts, elixirs, and even bombs. An Wild Effigy can learn spells like a Wizard and prepare them as extracts.
"A wild effigy still takes on the shapes of natural animals, but rather than transforming her body into flesh and muscle, she transforms into constructed effigies of her chosen aspects."
Wild Effigy Information
Stats
- Alignment Requirement: Any neutral
- Hit Die: d10
- Level 1 Base Attack Bonus: +1
Skills
- ??
Difficulty
- ??
Wild Effigy Features
- Armor Plating
- Heart of Earth
- Stoneclaw Strike
- No Defensive Instinct, No Track
Wild Effigy Video Guide
Wild Effigy Progression Table
Level |
Base Attack Bonus |
Fort |
Ref |
Will |
Special |
Level 1 | +1 | 2 | 2 | 0 | |
Level 2 | +2 | 3 | 3 | 0 | |
Level 3 | +3 | 3 | 3 | 1 | |
Level 4 | +4 | 4 | 4 | 1 | |
Level 5 | +5 | 4 | 4 | 1 | |
Level 6 | +6/+1 | 5 | 5 | 2 | |
Level 7 | +7/+2 | 5 | 5 | 2 | |
Level 8 | +8/+3 | 6 | 6 | 2 | |
Level 9 | +9/+4 | 6 | 6 | 3 | |
Level 10 | +10/+5 | 7 | 7 | 3 | |
Level 11 | +11/+6/+1 | 7 | 7 | 3 | |
Level 12 | +12/+7/+2 | 8 | 8 | 4 | |
Level 13 | +13/+8/+3 | 8 | 8 | 4 | |
Level 14 | +14/+9/+4 | 9 | 9 | 4 | |
Level 15 | +15/+10/+5 | 9 | 9 | 5 | |
Level 16 | +16/+11/+6/+1 | 10 | 10 | 5 | |
Level 17 | +17/+12/+7/+2 | 10 | 10 | 5 | |
Level 18 | +18/+13/+8/+3 | 11 | 11 | 6 | |
Level 19 | +19/+14/+9/+4 | 11 | 11 | 6 | |
Level 20 | +20/+15/+10/+5 | 12 | 12 | 6 |
Wild Effigy Class Features/Abilities
Armor Plating
A wild effigy's animal aspects are made out of carved, living rock. When a wild effigy is shifted into one of her minor or major aspects, she gains DR NI- where N is equal to her shifter level. This replaces track.
Heart of Earth
At 4th level, a wild effigy's stone aspects no longer require even the semblance of flesh and blood to function. When a wild effigy is shifted into a minor or major aspect, or is transformed into one of her aspects using wild shape, she adds the ferocity ability to the list of that aspect's features and gains a 25% chance to ignore a critical hit or precision damage. This does not stack with the fortification armor property or similar effects. At 9th level, this chance increases to 50%, and she becomes immune to petrification. At 15th level, this chance increases to 75%, and she becomes immune to bleed effects.
This replaces defensive instinct.
Stoneclaw Strike
At 6th level, a wild effigy can sacrifice minutes from her aspects' minor forms to turn her claws into adamantine. By expending a 1-minute increment of her shifter's minor aspect ability as a swift action, she can grant her shifter claws the ability to ignore an amount of DR or hardness equal to her shifter level for 1 minute.
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