Enemies in Pathfinder: Wrath of the Righteous include all the hostile creatures in the game that will attack you when they become aware of your presence until you are defeated or you defeat them first. Enemies are presented in all forms and sizes. Defeating Enemies grants XP and various drops that reward players with useful Items.

Enemies are shown highlighted in red during Combat, and connected to their objectives by a dotted line.


Enemies in Pathfinder: Wrath of the Righteous




The main Enemies in  Pathfinder: Wrath of the Righteous are Demons, malign and evil creatures native to the Abyss, an evil-ruled plane contained within the Outer Sphere. They arose from the Abyss to haunt Golarion, a planet at war between two worlds: an ordinary world inhabited by ordinary beings, and the Worldwound, a wasteland conquered by highly-destructive demonic creatures.

originate from the interaction of  surviving larvae-shaped mortal's souls (sentenced by Pharasma's Court to the Abyss) and the essence of the Abyss itself. Each Demon, born of the sinful soul of one or more mortals, is conditioned by the perversion and wrongdoings of that individual during their life. They take different shapes and forms, mostly growing from their of larvae appearance, though some are not larvae-derived, as is the case with beings born out of copulation or evolution.

Specialized weapons forged from cold iron are needed to fight these creatures as their bodies are made of the essence of the Abyss rather than flesh and blood. Killing more powerful Demons however, require enchanted weapons that deal holy damage.

Demons are structured in a hierarchy based on their abilities, where the deadliest ones are known as Demon Lords: the most fatal, powerful Demons that rule the Abyss, capable of granting spells and abilities to mere mortals.
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All Enemies in Pathfinder: Wrath of the Righteous

Apart from Demons, the player will encounter other types of enemies during the main campaign and side quests. These are humanoid NPCs from different communities or factions, fiendish creatures that are not completely demonic creatures or animal/insect beings, like Lizards or Giant Spiders.

Act I
Act II
Act IV
Act V
Act VI


Behavior of the Enemies indicated with * depends on the player's choices upon interaction, so some of the marked NPCs listed below may NOT be hostile.




Bosses and Boss Fights


Boss fights are battles against specific, powerful enemies generally found at the end of a certain Stage, Dungeon or Area. They usually need the coordination of the whole party to be defeated. Most Bosses are related to the Lore of the main Story, and may participate as NPCs before fighting them. Naturally, this section contains SPOILERS due to its connection with the game's story.

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