Strength is an Attribute in Pathfinder: Wrath of the Righteous. Strength measures muscle and physical power. This ability is important for those who engage in hand-to-hand (or “melee”) combat, such as fighters and some rangers. Strength also sets the maximum amount of weight your character can carry.
A character with a Strength score of 0 is too weak to move in any way and is unconscious. Some creatures (such as incorporeal creatures) do not possess a Strength score and have no modifier at all to Strength-based skills or checks.
Strength Information & Notes
You apply your character’s Strength modifier to:
Melee attack rolls
Damage rolls when using a melee weapon or a thrown weapon, including a sling. (Exceptions: Off-hand attacks receive only half the character’s Strength bonus, while two-handed attacks receive 1–1/2 times the Strength bonus. A Strength penalty, but not a bonus, applies to attacks made with a bow that is not a composite bow.)
Athletics skill checks
Strength checks (for clearing rubble and the like)
Strength Interactions & Requirements
- The Strength ability also determines encumbrance capacity.
- Even though it's tempting during Character Creation to reduce Strength in some classes (like casters) for the sake of increasing other abilities such as Intelligence or Charisma, an encumbered party member moves very slowly and only for short distances during melee. This can be a problem with touch spells or even ranged attacks. See the encumbrance bar under the character's portrait to see how heavily they are encumbered.
|All Ability Scores in Pathfinder Wrath of the Righteous|
Charisma ♦ Constitution ♦ Dexterity ♦ Intelligence ♦ Wisdom