Wind Ward

Supernatural
wind ward pathfinder wotr wiki guide 64px

Target

target center friendly pathfinder wrath of the righteous wiki guide 75px
One friendly creature within close range.

Spell Resistance

Not affected by target's spell resistance.

Spell Descriptors

--

Casting Time

Standard Action

Wind Ward is a Shaman Hex in Pathfinder: Wrath of the Righteous. The Shaman learns Hexes by leveling up. At 2nd level, a shaman learns a new hex at 2nd, 8th, 10th, 12th, 16th, 18th and 20th level. Shamans can't select a hex more than once unless noted otherwise. Some Shaman Spirits also feature selectable Hexes.

 

Wind Ward Information

  • Target:
    target center friendly pathfinder wrath of the righteous wiki guide 75px
    One friendly creature within close range.
  • Spell Resistance: Not affected by target's spell resistance.
  • Spell Descriptors: --
  • Casting Time: Standard Action
  • Spell Effect: The shaman can touch a stilling creature (including herself) and grants a ward of wind. This ward lasts for a number of rounds equal to the shaman's level. When a warded creature is attacked with an arrow. ray. or other ranged attack that requires an attack roll. that attack suffers a 20% miss chance. At 8th level. the ward lasts for 1 minute for every level the shaman possesses. At 16th level. the miss chance increases to 50%. Once affected. the creature cannot be the target of this hex again for 24 hours.
  • This Hex can be obtained as an Additional Hex by selecting the Wind Spirit.

 

Wind Ward Tips & Notes

  • Notes & Tips go here..

 

 



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