Wind WardSupernatural |
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Target
Spell Resistance Not affected by target's spell resistance. Spell Descriptors -- Casting Time Standard Action |
Wind Ward is a Shaman Hex in Pathfinder: Wrath of the Righteous. The Shaman learns Hexes by leveling up. At 2nd level, a shaman learns a new hex at 2nd, 8th, 10th, 12th, 16th, 18th and 20th level. Shamans can't select a hex more than once unless noted otherwise. Some Shaman Spirits also feature selectable Hexes.
Wind Ward Information
- Target:
One friendly creature within close range. - Spell Resistance: Not affected by target's spell resistance.
- Spell Descriptors: --
- Casting Time: Standard Action
- Spell Effect: The shaman can touch a stilling creature (including herself) and grants a ward of wind. This ward lasts for a number of rounds equal to the shaman's level. When a warded creature is attacked with an arrow. ray. or other ranged attack that requires an attack roll. that attack suffers a 20% miss chance. At 8th level. the ward lasts for 1 minute for every level the shaman possesses. At 16th level. the miss chance increases to 50%. Once affected. the creature cannot be the target of this hex again for 24 hours.
- This Hex can be obtained as an Additional Hex by selecting the Wind Spirit.
Wind Ward Tips & Notes
- Notes & Tips go here..
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