Slayer Talents
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As a Slayer gains experience, he learns a number of talents that aid him and confound his foes. Starting at 2nd level and every 2 levels thereafter, a Slayer gains one slayer talent. |
Slayer Talents is one of many Class Features available in Pathfinder: Wrath of the Righteous. Class Features are generally passive benefits that characters gain based on their Class but can also sometimes be active Skills that you can use in combat. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments, buff characters or just protect you.
Slayer Talents Information
Type:
Name |
Bonus |
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Canny Observer | When a character with this talent makes a Perception check, they gain a +4bonus. |
Combat Style Feat | A character that selects this talent gains a bonus combat style feat. He can choose feats from his selected combat style, even if he does not have the normal prerequisites. |
Combat Trick | A character that selects this talent gains a bonus combat feat. |
Fast Stealth | This ability allows a character to move at full speed using the Stealth skill without penalty. |
Focusing Attack - Confused | When the character is confused and hits a creature with a melee attack that deals sneak attack damage, the character is no longer confused. |
Focusing Attack - Shaken | When the character is Shaken and hits a creature with a melee attack that deals sneak attack damage, the character is no longer shaken. |
Focusing Attack - Sickened | When the character is Sickened and hits a creature with a melee attack that deals sneak attack damage, the character is no longer Sickened. |
Iron Guts | A character with this talent has a cast-iron stomach or has trained themselves to withstand poisons, especially ingested ones. They gain a +1 {bonus on all saves against poisons as well as a +4 bonus on saves against all spells and effects that cause the character to be nauseated or sickened. |
Jump Up | A rogue with this talent does not provoke attacks of opportunity when standing up from prone. |
Mystery Seeker | A rogue with this talent adds Knowledge (Arcana) to her list of class skills. |
Painful Strike | At 4th level, an executioner automatically gains this talent. A creature that takes sneak attack damage from an executioner must make a successful a Fortitude save (DC = 10 + half the executioner's class level + his Intelligence modifier) or become sickened for 1d4 rounds. |
Slippery Mind | A rogue with this talent gains bonus on saving throws against mind-affecting conditions equal to her Dexterity modifier. |
Slow Reactions | Opponents damaged by the character's sneak attack can't make attacks of opportunity for 1 round. |
Survivalist | A rogue with this talent adds Lore (Nature) to her list of class skills. |
Terrain Mastery | A rogue with this talent gains a favored terrain, as the ranger class feature of the same name, but the bonus does not increase with her level. |
Trailblazer | A rogue with this talent gains immunity to difficult terrain. |
Trapfinding | The slayer gains Trickery as a class skill. The slayer also gains the trapfinding rogue ability, using his slayer level as his effective rogue level. |
Unbalancing Trick | The rogue gains Trip as a bonus feat, even if she does not meet the prerequisites. |
Underhanded Trick | The rogue gains Dirty Trick as a bonus feat, even if she does not meet the prerequisites. |
Weakening Wound | When making a sneak attack against a creature that has damage reduction, the character's attack reduces that damage reduction for two rounds by an amount equal to the character's level. This penalty to damage reduction does not stack. |
How to Acquire Slayer Talents
Slayer Talents can be obtained by the following classes:
- Arcane Enforcer
- Deliverer
- Executioner (Slayer Archetype)
- Imitator
- Slayer
- Sanctified Slayer (Inquisitor)
- Spawn Slayer
- Stygian Slayer
- Vanguard
Slayer Talents Tips & Notes
- Notes & Tips go here