Student of War

icon_fortitude-pathfinder-wrath-of-righteous-wiki-guide bab1 Full BAB
icon_reflex-pathfinder-wrath-of-righteous-wiki-guide icon_hp-pathfinder-wrath-of-righteous-wiki-guide  
icon_will-pathfinder-wrath-of-righteous-wiki-guide 1 SP 6

Class Initial Features

Class Skills

Student of War is a class in Pathfinder: Wrath of the Righteous. Student of Wars can perform magic to aid allies or harm enemies. They have a special ability that allows casting two spells at once.


"The path of the student of war is particularly enticing to martially minded characters who seek to enhance and expand their mastery of skills. Students of war often pride themselves in studying topics that combat-focused types might not normally find value in, and their ability to thaw upon unexpected lore and information has become something of a legend among their kind."



Mystic Information

  • Prerequisites:
    BAB: 5
    Combat Expertise
    one of the following: Knowledge (Arcane), Knowledge (Lore), Lore (Nature), Lore (Religion)
  • High saves: Will, Fort, Ref
  • Skill Ranks Per Level: 6.



Student of War Progression



Base Attack Bonus

Fort Save

 Ref Save

 Will Save


 1 1 0 0 1 Additional skill, know your enemy
 2 2 1 1 1 Combat feat, mind over metal
 3 3 1 1 2 Additional skill, anticipate
 4 4 1 1 2 Know your enemy
 5 5 2 2 3 Additional skill, Combat feat
 6 6 2 2 3 Anticipate 2/day, telling blow
 7 7 2 2 4 Additional skill, know your enemy
 8 8 3 3 4 Combat feat
 9 9 3 3 5 Additional skill, anticipate, nemesis
 10 10 3 3 5 Deadly blow


Student of War Class Features/Abilities

Know Your Enemy - Swift

At 7th level, the student can use Know Your Enemy ability as a swift action rather than a move action.

Mind Over Metal

At 2nd level, when a student of war is using armor or a shield, she can use her Intelligence modifier in place of her Dexterity modifier for determining her Armor Class. The armor’s normal maximum Dexterity bonus still applies (limiting how much of the character’s Intelligence bonus she can apply to her AC).


At 3rd level, student of war can withstand even mental and unusual attacks with great will. If she makes a successful Will saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage.


Telling Blow

At 6th level, a student of war can aim her blows at the weakest point in a studied foe’s defense, ignoring up to 5 points of damage reduction. This does not apply to damage reduction without a type (such as DR 10/-). This ability cannot be used against creatures that are immune to critical hits or otherwise lack discernible weak points. This ability stacks with the Penetrating Strike feat.


At 9th level, once per day as a swift action, a student of war can focus on a weapon she holds and render it anathema to her studied foe. The weapon gains the bane special ability for 1 minute.

Deadly Blow

At 10th level, a student of war can find weak spots where none should exist. A student of war who uses her know your enemy ability can ignore the target's damage reduction and immunity to critical hits.


Martial Stance - Critical Focus

At 6th level, the student of war gets a +3 bonus to her critical hit confirmation rolls while in martial stance.

Additional Class Skill

At 1st level and every two levels after, student of war gains one skill as a class skill.

Know Your Enemy

As a move action, a student of war can study a foe she can see and attempt a Knowledge check appropriate to the creature's type. Success grants her a +1 insight bonus against her enemy, which can be applied via one of the following stances (chosen when the check is attempted) to the indicated statistics and rolls.
Defensive Stance: The bonus applies to Armor Class and on saving throws against the target's attacks. At 6th level, the student of war gets a +3 bonus to her AC against attacks of opportunity.
Martial Stance: The bonus applies on attack and damage rolls against the target. At 6th level, the student of war gets a +3 bonus to her Crit confirmation rolls while in Martial stance.
Tactical Stance: The bonus applies on combat maneuver checks and to CMD when initiating or defending against combat maneuvers.
A student of war can change her stance as a move action. The bonus increases to +2 at 4th level and +3 at 7th level.
At 7th level, the student can use this ability as a swift action rather than a move action.


Combat Feat

At 2nd, 5th, and 8th levels, a student of war gains a bonus combat feat.

Defensive Stance - Mobility

At 6th level, the student of war gets a +3 bonus to her AC against attacks of opportunity while in defensive stance.




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