Tyranny of MindMartial Weapon - Heavy Flail |
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Damage | 1d10 (Bludgeoning) ![]() |
Critical Dmg | 19-20(x2) ![]() |
Range | 2 ft Melee ![]() |
Proficiency | Martial |
Bonus Effect |
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This +2 heavy flail can be safely wielded only by non-good characters. Each time the wielder of this weapon lands a hit with it, the enemy has to pass a Will saving throw (DC 13) or become affected with the equivalent of the dominate person spell effect for 1 round. If a good character wields this weapon, they become permanently confused, even after they unequip it. This effect can be removed by a remove curse spell (DC 15). |
Tyranny of Mind is a Martial Weapon and a Heavy Flail in Pathfinder: Wrath of the Righteous. Weapon stats are determined by the Weapon Type, but most weapon possess unique bonuses that boost the character's combat capabilities while equipped.
Tyranny of Mind Information
Bonus Effect:
- This +2 heavy flail can be safely wielded only by non-good characters. Each time the wielder of this weapon lands a hit with it, the enemy has to pass a Will saving throw (DC 13) or become affected with the equivalent of the dominate person spell effect for 1 round. If a good character wields this weapon, they become permanently confused, even after they unequip it. This effect can be removed by a remove curse spell (DC 15).
Item Information:
- Type: Heavy Flail
- Damage: 1d10 (Bludgeoning)
- Critical Damage: 19-20(x2)
- Range: 2 ft Melee
- Proficiency: Martial
- Weight: 10 lbs
- Price: 7000
Where to Find Tyranny of Mind
- Tyranny of Mind is obtained by defeating a level 3 demon army world map tactical encounter near Chilly Creek.
Tyranny of Mind Tips & Builds
- Notes, Tips, and other Trivia
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This seems somewhat broken for me. The "dominate" effect works but the dominated enemy still takes Attacks of opportunity against me (allies) and never attacks his enemies. Also other enemies never attack him. He just turns green for one round.
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