Tortured Crusader

Paladin Archetype

fortitude icon pathfinder wotr wiki guide
Fortitude
High
will icon pathfinder wotr wiki guide
Will
High
reflex icon pathfinder wotr wiki guide
Reflex
Low
bab icon pathfinder wotr wiki guide
Base Attack Bonus
High
hp icon pathfinder wotr wiki guide
HP per level
6/ Level
hp icon pathfinder wotr wiki guide
HP
10
magic icon pathfinder wotr wiki guide
Max level of Spells
4
magic icon pathfinder wotr wiki guide
Caster ability
Charisma
magic icon pathfinder wotr wiki guide
Caster type
Memorizing Spells

Class Initial Features

Class Skills

Tortured Crusader is a sub-class in Pathfinder: Wrath of the Righteous. The Tortured Crusader is able to endure every hardship and setback without buckling under the onslaught. The new All Is Darkness ability allows the Tortured Crusader to use Smite Evil on all enemies, regardless of alignment. Anyone who stands in your way stands against your principles and must be brought to justice! Eradicate evil in every corner of Golarion, for nothing can stop you now!

 

"Though tortured crusaders may be beaten and battered, body, mind, and soul, they still somehow continue through torment and hardship. Despite setbacks and impossible odds, they shine like candles even in the darkest times. Somewhere in their minds, they realize that they can't win in the end, but this only strengthens their resolve to fight for what is right, rather than giving in to hopelessness."

  

 

Tortured Crusader Information

 

Tortured Crusader Progression

 

Level

Base Attack Bonus

Fort

Ref

Will

Special

Level 1  +1 +2 0 +2 All is Darkness, Torment, Self-Sufficient, Alone in the Dark, 
Level 2  +2 +3 0 +3 Alone in the Dark, Aura of Courage, Bonus Combat Feat, Second Chance
Level 3  +3 +3 +1 +3  
Level 4  +4 +4 +1 +4  
Level 5  +5 +4 +1 +4 All is Darkness, Divine Weapon Bond
Level 6  +6/+1 +5 +2 +5  
Level 7  +7/+2  +5 +2 +5  
Level 8  +8/+3  +6 +3 +6 Aura of Resolve, Bonus Combat Feat, Second Chance
Level 9  +9/+4 +6 +3 +6  
Level 10  +10/+5/+1  +7 +3 +7 All is Darkness
Level 11   +11/+6/+1  +7 +3 +7 Final Justice
Level 12   +12/+7/+2  +8 +4 +8 Bonus Combat Feat
Level 13   +13/+8/+3 +8 +4 +8  
Level 14  +14/+9/+4  +9 +4 +9 Aura of Faith
Level 15   +15/+10/+5  +9 +5 +9 All is Darkness, Second Chance
Level 16   +16/+11/+6+1  +10 +5 +10 Bonus Combat Feat
Level 17  +17/+12/+7+2  +10 +5 +10 Aura of Righteousness
Level 18   +19/+13/+8/+3  +11 +6 +11  
Level 19   +19/+14/+9/+4  +11 +6 +11  
Level 20  +20/+15/+10/+5  +12 +6 +12 Unbroken Paragon, All is Darkness

 

Tortured Crusader Abilities

Torment

A tortured crusader's great suffering in the face of inevitable horror strengthens her faith and resolve, even as it makes her introverted and far less personable than most paladins. A tortured crusader uses Wisdom instead of Charisma as her key spellcasting ability score (to determine her spell DCs, bonus spells per day, bonus on concentration checks, and so on), and to determine the effects of lay on hands.

This ability alters the paladin's spellcasting, smite evil, and lay on hands.

Self-Sufficient

A tortured crusader adds Knowledge (arcana), Perception, 
Stealth, Survival, and Use Magic Device to her list of class skills, instead of Diplomacy and Handle Animal. She gains a number of skill ranks equal to 4 + her Intelligence modifier at each level, instead of gaining a number of skill ranks equal to 2 + her Intelligence modifier.

This ability alters the paladin's class skills and skill ranks per level.

All Is Darkness

Everything around a tortured crusader is so bleak that detecting evil only reminds her that the odds are always against her. A tortured crusader doesn't gain the detect evil or divine grace class features. At 1st level, a tortured crusader gains the smite evil ability, but she doesn't add her Charisma bonus to attack rolls or a deflection bonus equal to her Charisma bonus to her AC against the target of her smite. At 2nd level, she adds a +4 bonus to attack rolls and a +4 deflection bonus to AC against the target of her smite.

This ability replaces detect evil and divine grace and alters smite evil.

Alone in the Dark

When a paladin reaches 4th level, she gains the supernatural ability to channel positive energy like a cleric. Using this ability consumes two uses of her lay on hands ability. This energy can be used to cause or heal damage, depending on the creatures targeted. A paladin channels positive energy and can choose to deal damage to undead creatures or to heal living creatures. Channeling positive energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the paladin. The amount of damage dealt or healed is equal to 1d6 points of damage plus 1d6 points of damage for every two paladin levels beyond 1st (2d6 at 4th, 3d6 at 5th, and so on). Creatures that take damage from channeled energy receive a Will save to halve the damage. The DC of this save is equal to 10 + 1/2 the paladin's level + the paladin's Charisma modifier. Creatures healed by channel energy cannot exceed their maximum hit point total—all excess healing is lost. This is a standard action that does not provoke an attack of opportunity.

 

Second Chance

At 2nd level, once per day, a tortured crusader can spend two uses of lay on hands and choose an unambiguous trigger such as “when I am paralyzed” or “when I am about to fall unconscious from hit point damage,” as well as a mercy she knows starting at 3rd level.

When the named trigger occurs, the tortured crusader gains the benefits of a lay on hands with the chosen mercy without spending an action. This healing can prevent her from falling unconscious or dying. If the effect doesn't trigger, it expires the next time the tortured crusader recovers uses of lay on hands.

This ability alters lay on hands and mercy.

Last Stand

At 11th level, a tortured crusader can spend an additional use of smite evil when declaring a smite to make it a last stand. The duration of last stand's benefits is only 1 minute (rather than 24 hours). However, the bonus damage from smite evil is doubled on every attack (this doesn't stack with the doubling if the smite's target is an evil outsider, undead, or evil dragon).

This ability replaces aura of justice.

 

 

 

 

 

 

 

Classes

Alchemist  ♦  Aldori Swordlord  ♦  Arcane Trickster  ♦  Arcanist  ♦  Assassin  ♦  Barbarian  ♦  Bard  ♦  Bloodrager  ♦  Cavalier  ♦  Cleric  ♦  Dragon Disciple  ♦  Druid  ♦  Duelist  ♦  Eldritch Knight  ♦  Fighter  ♦  Hellknight  ♦  Hellknight Signifer  ♦  Hunter  ♦  Inquisitor  ♦  Kineticist  ♦  Loremaster  ♦  Magus  ♦  Monk  ♦  Mystic Theurge  ♦  Oracle  ♦  Paladin  ♦  Ranger  ♦  Rogue  ♦  Shaman  ♦  Skald  ♦  Slayer  ♦  Sorcerer  ♦  Stalwart Defender  ♦  Student of War  ♦  Warpriest  ♦  Winter Witch  ♦  Witch  ♦  Wizard



Tired of anon posting? Register!
Load more
⇈ ⇈