Zippy Magic |
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Mythic Path | Azata |
Whenever the Azata casts a spell that targets individual creatures, not areas, the spell affects one additional creature within a 30 foot radius from the target. If the target is an enemy, the spell affects one additional enemy; if the target is an ally, the spell affects one additional ally. Additionally, spells that target enemies also damage them for an additional 2d6 + mythic rank damage. |
Zippy Magic is a Mythic Ability unlocked exclusively by progressing through the Azata Mythic Path in Pathfinder: Wrath of the Righteous. Mythic Abilities are unique abilities bestowed upon Mythic Heroes when they ascend to certain levels on the respective Mythic Path.
Zippy Magic Effects
Whenever the Azata casts a spell that targets individual creatures, not areas, the spell affects one additional creature within a 30 foot radius from the target. If the target is an enemy, the spell affects one additional enemy; if the target is an ally, the spell affects one additional ally.
Additionally, spells that target enemies also damage them for an additional 2d6 + mythic rank damage.
How to obtain Zippy Magic
- Zippy Magic is an Azata mythic path ability that can be gained by selecting it as an Azata Superpower at mythic rank 4, 6, 8, or 10.
Zippy Magic Tips & Notes
- Zippy Magic only works on spells. Abilities like a Kineticist's Kinetic Blast or attacks made with the Vital Strike feat do not gain its benefit.