Dismissal |
This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If the spell is successful, the creature is instantly whisked away. TARGET One enemy creature within close range DURATION -- SAVING THROW Will negates SPELL RESISTANCE Affected by target's spell resistance SPELL DESCRIPTORS -- CASTING TIME Standard action |
Dismissal is an Abjuration Spell in Pathfinder: Wrath of the Righteous. Dismissal is a level 4 Spell from the Abjuration school. Other school categories include Abjuration Spells, Conjuration Spells, Illusion Spells, Divination Spells, Enchantment Spells, Evocation Spells, Transmutation Spells and Necromancy Spells. Spells in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.
Dismissal Information
Spell Details:
- Target:
One enemy creature within close range
- Duration: --
- Saving Throw: Will negates
- Spell Resistance: Affected by target's spell resistance
- Spell Descriptors: --
- Casting Time: Standard action
- Spell Effect: This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If the spell is successful, the creature is instantly whisked away.
How to Acquire Dismissal
Light can be obtained by the following classes:
Dismissal can be cast by using the following Items:
- Item ??
- Weapon ??
- Armor ??
Dismissal Tips & Notes
- Notes and tips go here...
Pathfinder: Wrath of the Righteous All Abjuration Spells |
Aegis of the Faithful ♦ Aura of Greater Courage ♦ Banishment ♦ Bestow Grace ♦ Bone Shield ♦ Break Enchantment ♦ Cave Fangs ♦ Cloak of Chaos ♦ Corrupt Magic ♦ Crystal Mind ♦ Dismiss Spell ♦ Dispel Magic ♦ Dispel Magic, Greater ♦ Edict of Impenetrable Fortress ♦ Edict of Invulnerability ♦ Edict of Perseverance ♦ Edict of Predetermination ♦ Edict of Retaliation ♦ Embodiment of Order ♦ Equal Force ♦ Firebelly ♦ Fortress of the Faithful ♦ Freedom of Movement ♦ Friendly Hug ♦ Grace ♦ Holy Aura ♦ Joy of Life ♦ Life Bubble ♦ Mind Blank ♦ Mind Blank, Communal ♦ Oath of Peace ♦ Protection From Alignment ♦ Protection from Alignment, Communal ♦ Protection from Arrows ♦ Protection from Arrows, Communal ♦ Protection from Chaos ♦ Protection from Chaos Evil ♦ Protection from Chaos Evil, Communal ♦ Protection from Chaos, Communal ♦ Protection from Energy ♦ Protection from Energy, Communal ♦ Protection from Evil ♦ Protection from Evil, Communal ♦ Protection from Law ♦ Protection from Spells ♦ Protection of Nature ♦ Rainbow Dome ♦ Remove Curse ♦ Remove Fear ♦ Resist Energy ♦ Resist Energy, Communal ♦ Resistance ♦ Shield ♦ Shield from Demonkind ♦ Shield of Faith ♦ Shield of Law ♦ Songs of Steel ♦ Spell Resistance ♦ Starlight ♦ Stoneskin ♦ Stoneskin, Communal ♦ Strand of the Tangled Knot ♦ Stunning Barrier ♦ Sun Form ♦ Sun Marked ♦ Unbreakable Bond ♦ Unholy Aura ♦ Veil of Heaven ♦ Veil of Positive Energy ♦ Ward from Disease ♦ Ward from Disease, Communal ♦ Ward from Harm ♦ Ward from Harm Communal ♦ Ward from Unclean ♦ Ward from Unclean, Communal ♦ Ward from Weakness ♦ Ward from Weakness Communal ♦ Zero State ♦ Zone of Predetermination |
for anyone wondering, 'dismissed' enemies die- granting xp and letting you collect loot
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